;;;;;;...................
[@DaychangeEvent1]
{
#IF
#ACT
movr D1 14
savevalue "ParamControl\活动设置.ini" [随机活动] 编号 %D1

#IF
#act
actcmd delfile "envir\PlayerParam\喊话记录.ini"


#IF
checkcmd ISTESTSERVER
#ACT
WRITESQL "TBL_SCRIPTQUEST" "夺宝层数,暗影层数,锁妖层数" "0,0,0" "where FLD_CHARACTER <> ''"




#IF
checkcmd GUILDMEMBER S
#ACT
mov P2 %P9
mov D0 5
mov P3 %D0
mov D1 2
mov P4 %D1
mul P3 P4
mov D0 %P9
dec D0 2
inc P2 %D0
LoadValue N1 "ParamControl\税收储存.ini" [税收储存] [金钱]
MOV P1 %N1
DIV P1 P2
MOV D6 %P9
SaveValue "ParamControl\税收储存.ini" [税收储存] [平均] %D6
SaveValue "ParamControl\税收储存.ini" [城主次数] [沙巴克] 0


#IF
checkcmd GUILDMEMBER T
#ACT
mov P2 %P9
mov D0 5
mov P3 %D0
mov D1 2
mov P4 %D1
mul P3 P4
mov D0 %P9
dec D0 2
inc P2 %D0
LoadValue N1 "ParamControl\税收储存.ini" [税收储存] [金钱2]
MOV P1 %N1
DIV P1 P2
MOV D5 %P9
SaveValue "ParamControl\税收储存.ini" [税收储存] [平均2] %D5
SaveValue "ParamControl\税收储存.ini" [城主次数] [沙漠土城] 0





}
;;;;;;;;;sadsdafsadfsdafsdaf
