;;;QQ:67762207
[@AreaQuest_Guuol]
{
#IF
#ACT
FormatStr "FLD_CHAR='%s'" %USERNAME
ReadValueSql "TBL_BasicCharQuest" %A9 "FLD_CHAR,FLD_STATUS1,FLD_STATUS1_RDY" [@Quest_Guuol]

[@Quest_Guuol()]
#IF
#ACT
mov A0 %ARG(1)
mov D0 %ARG(2)
mov D1 %ARG(3)

#IF
Equal A0 %USERNAME
Equal D0 21
Equal D1 23


#ACT
goto @Guuol_Area_1
break

#ELSEACT
break

[@Guuol_Area_1]
#IF
#ACT
give 不死牌 1
FormatStr "FLD_CHAR='%s'" %USERNAME
UpdateValueSql "TBL_BasicCharQuest" %A9 "FLD_STATUS1_RDY=24"
#SAY
(可怜可悲...一心想得到长生，肉身却变成了怪物...看来要把这个不死牌交给比奇城城主。)\

}

[@AreaQuest_jombi2]
{
#IF
#ACT
FormatStr "FLD_CHAR='%s'" %USERNAME
ReadValueSql "TBL_BasicCharQuest" %A9 "FLD_CHAR,FLD_STATUS1,FLD_STATUS1_RDY" [@Quest_jombi2]

[@Quest_jombi2()]
#IF
#ACT
mov A0 %ARG(1)
mov D0 %ARG(2)
mov D1 %ARG(3)

#IF
Equal A0 %USERNAME
Equal D0 21
Equal D1 18
#ACT
goto @jombi2_AreaQuest_1
#ELSEACT
break

[@jombi2_AreaQuest_1]
#IF
large S1 6
#ACT
mov S1 1
break
#ELSEACT
goto @AreaQuest_Jombi_no
break

[@AreaQuest_Jombi_no]
#IF
Equal s1 6
#ACT
goto @jombi2_AreaQuest_1_1
break
#ELSEACT
goto @jombi2_AreaQuest_1_2
break

[@jombi2_AreaQuest_1_1]
#IF
#ACT
give 僧侣僵尸骨 1
FormatStr "FLD_CHAR='%s'" %USERNAME
UpdateValueSql "TBL_BasicCharQuest" %A9 "FLD_STATUS1_RDY=19"
#SAY
(找到了带有不死牌力量的僧侣僵尸骨，去交给清明子老人吧。)\

[@jombi2_AreaQuest_1_2]
#ACT
inc S1 1
sysmsg "猎杀进度增加15%"
break

}
;;;QQ:67762207
