(@@BuHero @@InPutInteger @@InPutString @@useitemname @@OffLineMsg)
;߹һ
;߹һ
[@PlayOffline]
#IF
InSafeZone
ISONMAP 3
#ACT
OFFLINEPLAY 65535 100
SETOFFTIMER 1
SETOFFTIMER 2
SETOFFTIMER 3
SETOFFTIMER 4
SETOFFTIMER 5
SETOFFTIMER 6
SETOFFTIMER 7
SETOFFTIMER 8
SETOFFTIMER 9
SETOFFTIMER 10
SETOFFTIMER 11
SETOFFTIMER 12
SETOFFTIMER 13
SETOFFTIMER 14
BREAK
#ELSEACT
MOVR P8 18
INC P8 321
MOVR P7 17
INC P7 323
mapmove 3 <$STR(P8)> <$STR(P7)>
SETOFFTIMER 1
SETOFFTIMER 2
SETOFFTIMER 3
SETOFFTIMER 4
SETOFFTIMER 5
SETOFFTIMER 6
SETOFFTIMER 7
SETOFFTIMER 8
SETOFFTIMER 9
SETOFFTIMER 10
SETOFFTIMER 11
SETOFFTIMER 12
SETOFFTIMER 13
SETOFFTIMER 14
OFFLINEPLAY 65535 100
;
;
[@PlayLevelUp] 
#CALL [\Ϸ\.txt] @ 

[@HeroLevelUp]
#CALL [\Ϸ\Ӣ.txt] @Ӣ
;ʦͽ
;ʦͽ
[@UnMasterEnd]
#IF
#ACT
SENDMSG 6 ʾͽѳʦ
[@UnMasterEnd1]
#IF
#ACT
SENDMSG 6 ʾԲʦ
;ƹ
;ƹ
[@BeginMakeWine]
,һעľƵ,İɡ\
һ,Ϳȡˡ\ \
<õ/@Exit>
[@MakeWineFail]
о죬һȡɡ\ \
<ٵһ/@exit>
[@MakeWineFail1]
ʧܣռɡ\ \
</@exit>
;Ӣϵͳ
;Ӣϵͳ
[@GetHeroBak]
޷ȡӢۣѴһλӢ\
Ĵúȡذɡ\
[@GetHeroOk]
ȡӢ۳ɹ
[@DeleteHeroOK]
ɾӢ۳ɹ
[@DeleteHeroFail]
ɾӢʧ
[@DelMyHero]--ɾӢ
#ACT
DELETEHERO
[@NotHaveHero]
ûӢۡ\ \
<ޣҲҼǴ/@exit>
[@LogOutHeroFirst]
뽫ӢߣҰɣ\ 
 \ 
<õ/@exit>
[@DeleteHeroOK]
ȻҺȾˣҾʹӦҪ\ 
һᾡӢͻɽׯ\\
<лл/@exit>
[@CreateingHero] 
ϵͳڽ룬Ժ򡭡\ 
\ \ 
\ \ 
<ر/@exit> 
[@HaveHero] 
ѾӢ\ 
\ \ 
\ \ 
<ر/@exit> 
[@SetHeroName] 
ȸӢȡ֡\ 
\ \ 
\ \ 
<ر/@exit> 
[@HeroNameFilter]
Ӣаַ\<ر/@exit>
[@CreateHeroOK]
Ӣ۳ɹ\<ر/@exit>
[@HeroNameExists]
ӢѾ\<ر/@exit>
[@HeroOverChrCount]
ʺŽɫ\<ر/@exit>
[@CreateHeroFail]
Ӣʧ\<ر/@exit>
[@CreateHeroFailEx]
ӢʧܣԺ\<ر/@exit>

;
;
[@PlayDie]
#If
ISONMAP PKA
KillByHum
#Act 
SendMsg 0 һλ书ǿʿµһ˵ġµһɱ.!
SendMsg 5 [ʾ]:㱻<$KILLER>ɱ.!
#elseact

#if
KillByHum
#act
SendMsg 1 <$KILLER>[%m](%x%y)ɱ̧ʬ壡
;
;
[@OpenBooks]
#if
#act
MAPMOVE hero1 220 212
;ɱﴥ
;ɱﴥ
[@KillMissionMob] 
#if
large M1 0 
#act
INC M30 1 
;ؼٺ()
;ؼٺ()
[@Punishment]
#If
#Act 
SendMsg 5 [ʾ]:벻Ҫʹü٣
;Զ
;Զ
[@UserCmd1]
#IF
#ACT
#elseact
#CALL [\\Ա\Ա.txt] @Ա88
break

;ŵ
;ŵ
[@WallWarStopFunc] 
#CALL [\Ϸ\ŵ.txt] @ŵ 
;ս
;ս
[@Challenge]
#IF
CHECKLEVELEX < 655535
#ACT
SENDMSG 0 ǰͼսԺٳԡ\
#ELSEACT
SENDMSG 0 ǰͼսԺٳԡ\

;װ
;װ
;[@SuitItem0]

;ͼִˣ
;ͼִˣ
[@xs88]
#IF
CHECKHITMONNAME Ǿ
#ACT
CHANGEEXP + 100000
#ELSEACT
break

[@xs881]
#IF
CHECKHITMONNAME Ǿ1
#ACT
CHANGEEXP + 200000
#ELSEACT
break

;Ʒʹô
;Ʒʹô
[@StdModeFunc6] 
#ACT 
Gmexecute showeffect 79
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥŶ
 
[@StdModeFunc7] 
#ACT 
Gmexecute showeffect 80 
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥŶ

[@StdModeFunc8] 
#ACT 
Gmexecute showeffect 81 
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥŶ

[@StdModeFunc9] 
#ACT 
Gmexecute showeffect 82 
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥŶ

[@StdModeFunc10] 
#ACT 
Gmexecute showeffect 83 
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥŶ

[@StdModeFunc11] 
#ACT 
Gmexecute showeffect 84 
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥŶ

[@StdModeFunc12] 
#ACT 
Gmexecute showeffect 85
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥŶ

[@StdModeFunc13] 
#ACT 
SENDMSG 0 [<$USERNAME>]:%m%x:%y䵰⡢ҿȥŶ
#call [\Ϸ\䵰.txt] @䵰

[@StdModeFunc14] 
#IF 
checkitem ǿЧ̫ˮ 6 
#ACT 
take ǿЧ̫ˮ 6 
give ǿЧ̫ˮ 1 

[@StdModeFunc15] 
#IF 
checkitem ѩ˪ 6 
#ACT 
take ѩ˪ 6 
give ѩ˪ 1 

[@StdModeFunc16] 
#IF 
checkitem ҩ 6 
#ACT 
take ҩ 6 
give ҩ 1 

[@StdModeFunc17] 
#ACT 
close 
Gmexecute showeffect 75 
mapmove 0 327 272 

[@StdModeFunc18]
#ACT 
close 
Gmexecute showeffect 75
MOVR P8 18
INC P8 321
MOVR P7 17
INC P7 323
mapmove 3 <$STR(P8)> <$STR(P7)>

[@StdModeFunc19] 
#IF 
checkjob Wizard 
CheckSlaveCount < 5 
#ACT 
Gmexecute ٻ  1 3 
break 
#IF 
CheckSlaveCount < 2 
#ACT 
SENDMSG 7 ƷֻʺϷʦְҵʹ 
#ELSEACT 
SENDMSG 7 ɴĳѴﵽ2 

[@StdModeFunc20] 
#ACT 
Gmexecute showeffect 85
SENDMSG 0 <$USERNAME>:%m%x:%y̻ҿȥŶ

[@StdModeFunc22] 
#ACT 
HAIRSTYLE 0 

[@StdModeFunc23] 
#ACT 
HAIRSTYLE 1 

[@StdModeFunc27] 
#ACT 
Gmexecute showeffect 76 
KillMonExpRate 200 7200 

[@StdModeFunc28] 
#ACT 
Gmexecute showeffect 76 
KillMonExpRate 200 43200 

[@StdModeFunc29] 
#ACT 
Gmexecute showeffect 76 
KillMonExpRate 200 86400 

;=======================1Ԫ
;=======================1Ԫ
[@StdModeFunc30]
#IF
random 1
#ACT
GAMEGOLD + 1
DELAYGOTO 20 @1YB
SENDMSG 7 ϲԪ1
break
[@1YB]
#IF
CHECKITEM Ԫ 1
#ACT
take Ԫ 1
GAMEGOLD + 1
DELAYGOTO 20 @1YB
#ELSEACT
CLEARDELAYGOTO
SENDMSG 7 ǰԪΪ:<$GAMEGOLD>ݸ
;=======================5Ԫ
;=======================5Ԫ
[@StdModeFunc31] 
#IF
random 1
#ACT
GAMEGOLD + 5
DELAYGOTO 20 @5YB
SENDMSG 7 ϲԪ5
break
[@5YB]
#IF
CHECKITEM 5Ԫ 1
#ACT
take 5Ԫ 1
GAMEGOLD + 5
DELAYGOTO 20 @5YB
#ELSEACT
CLEARDELAYGOTO
SENDMSG 7 ǰԪΪ:<$GAMEGOLD>
;=======================10Ԫ
;=======================10Ԫ
[@StdModeFunc32] 
#IF
random 1
#ACT
GAMEGOLD + 10
DELAYGOTO 20 @10YB
SENDMSG 7 ϲԪ10
break
[@10YB]
#IF
CHECKITEM 10Ԫ 1
#ACT
take 10Ԫ 1
GAMEGOLD + 10
DELAYGOTO 20 @10YB
#ELSEACT
CLEARDELAYGOTO
SENDMSG 7 ǰԪΪ:<$GAMEGOLD>
;=======================50Ԫ
;=======================50Ԫ
[@StdModeFunc33] 
#IF
random 1
#ACT
GAMEGOLD + 50
DELAYGOTO 20 @50YB
SENDMSG 7 ϲԪ50
break
[@50YB]
#IF
CHECKITEM 50Ԫ 1
#ACT
take 50Ԫ 1
GAMEGOLD + 50
DELAYGOTO 20 @50YB
#ELSEACT
CLEARDELAYGOTO
SENDMSG 7 ǰԪΪ:<$GAMEGOLD>
;=======================100Ԫ
;=======================100Ԫ
[@StdModeFunc34] 
#IF
random 1
#ACT
GAMEGOLD + 100
DELAYGOTO 20 @100YB
SENDMSG 7 ϲԪ100
break
[@100YB]
#IF
CHECKITEM 100Ԫ 1
#ACT
take 100Ԫ 1
GAMEGOLD + 100
DELAYGOTO 20 @100YB
#ELSEACT
CLEARDELAYGOTO
SENDMSG 7 ǰԪΪ:<$GAMEGOLD>
;=======================500Ԫ
;=======================500Ԫ
[@StdModeFunc35] 
#IF
random 1
#ACT
GAMEGOLD + 500
DELAYGOTO 20 @500YB
SENDMSG 7 ϲԪ500
break
[@500YB]
#IF
CHECKITEM 500Ԫ 1
#ACT
take 500Ԫ 1
GAMEGOLD + 500
DELAYGOTO 20 @500YB
#ELSEACT
CLEARDELAYGOTO
SENDMSG 7 ǰԪΪ:<$GAMEGOLD>
;=======================1000Ԫ
;=======================1000Ԫ
[@StdModeFunc36] 
#IF
random 1
#ACT
GAMEGOLD + 1000
DELAYGOTO 20 @1000YB
SENDMSG 7 ϲԪ1000
break
[@1000YB]
#IF
CHECKITEM 1000Ԫ 1
#ACT
take 1000Ԫ 1
GAMEGOLD + 1000
DELAYGOTO 20 @1000YB
#ELSEACT
CLEARDELAYGOTO
SENDMSG 7 ǰԪΪ:<$GAMEGOLD>
;=======================5000Ԫ
;=======================5000Ԫ
[@StdModeFunc37] 
#IF
random 1
#ACT
GAMEGOLD + 5000
DELAYGOTO 20 @5000YB
SENDMSG 7 ϲԪ5000
break
[@5000YB]
#IF
CHECKITEM 5000Ԫ 1
#ACT
take 5000Ԫ 1
GAMEGOLD + 5000
DELAYGOTO 20 @5000YB
#ELSEACT
CLEARDELAYGOTO
SENDMSG 7 ǰԪΪ:<$GAMEGOLD>
;=======================10000Ԫ
;=======================10000Ԫ
[@StdModeFunc38] 
#IF
random 1
#ACT
GAMEGOLD + 10000
DELAYGOTO 20 @10000YB
SENDMSG 7 ϲԪ10000
break
[@10000YB]
#IF
CHECKITEM 10000Ԫ 1
#ACT
take 10000Ԫ 1
GAMEGOLD + 10000
DELAYGOTO 20 @10000YB
#ELSEACT
CLEARDELAYGOTO
SENDMSG 7 ǰԪΪ:<$GAMEGOLD>
;=======================50000Ԫ
;=======================50000Ԫ
[@StdModeFunc39] 
#IF
random 1
#ACT
GAMEGOLD + 50000
DELAYGOTO 20 @50000YB
SENDMSG 7 ϲԪ50000
break
[@50000YB]
#IF
CHECKITEM 50000Ԫ 1
#ACT
take 50000Ԫ 1
GAMEGOLD + 50000
DELAYGOTO 20 @50000YB
#ELSEACT
CLEARDELAYGOTO
SENDMSG 7 ǰԪΪ:<$GAMEGOLD>

[@StdModeFunc43]
#IF
Random 5
#ACT
CHANGEEXP + 350000
SENDMSG 5 ̲ص350000ֵѾͷ
break
#IF
Random 4
#ACT
CHANGEEXP + 150000
SENDMSG 5 ̲ص150000ֵѾͷ
break
#IF
Random 3
#ACT
CHANGEEXP + 200000
SENDMSG 5 ̲ص200000ֵѾͷ
break
#IF
Random 2
#ACT
CHANGEEXP + 500000
SENDMSG 5 ̲ص500000ֵѾͷ
break
#ELSEACT
CHANGEEXP + 300000
SENDMSG 5 ̲ص300000ֵѾͷ


[@StdModeFunc52] 
#ACT 
KILLMONEXPRATE 400 7200
SENDMSG 6 㵱ǰɱֵľΪԭıʱСʱ

[@StdModeFunc53] 
#ACT 
KILLMONEXPRATE 600 7200
SENDMSG 6 㵱ǰɱֵľΪԭʱСʱ

[@StdModeFunc54] 
#act
ChangeHeroLoyal = 10000

[@StdModeFunc82] 
#if
checkitem  1
checkgold 14000001
#act
give  1
SENDMSG 5 ĽѴޡ
#elseact
goto @mmsy
[@mmsy]
#IF
#ACT
give  1000000
SENDMSG 5 ϲ1000000ҡ

[@StdModeFunc85]
#IF
checkcastlewar ɳͿ
#ACT
SENDMSG 7 ڼʹЧ
#ELSEACT
Gmexecute showeffect 76
ThroughHum 1 1800
Break

[@StdModeFunc86]
#IF
checkcastlewar ɳͿ
#ACT
SENDMSG 7 ڼʹЧ
#ELSEACT
Gmexecute showeffect 76
ThroughHum 1 3600
Break

[@StdModeFunc87]
#if
CHECKLEVELEX > 39
checkjob wizard
CHECKSKILL ħ = 3
#act
changeskill 31 66
break
#ELSEACT
MESSAGEBOX ѧϰְҵȼħʦ40,ħܼ3
GIVE ļħ 1

[@StdModeFunc88]
#if
CHECKHEROLEVEL > 39
CHECKHEROJOB wizard
CHECKSKILLLEVEL ħ = 3 HERO
#act
changeskill 31 66 HERO
break
#ELSEACT
MESSAGEBOX Ӣ۵ȼûдﵽ40ѧϰ˼ܡ
GIVE ļ 1 

[@StdModeFunc89]
#IF
#ACT
give Ǭ 5


[@StdModeFunc120]
#IF
checkitemTYPE 3 19
#ACT
GOTO @XIASAD
BREAK
#ELSEACT
SENDMSG 7 뽫Ҫ...
GIVE ʯ 1
BREAK
[@XIASAD]
#IF
  CHECKITEMADDVALUE 3 1 < 2
#ACT
UPGRADEITEMEX 3 1 1 1 0
SENDMSG 7 Ѿ!
BREAK
#ELSEACT
GIVE ʯ 1
SENDMSG 7 Ѿ!
CLOSE

[@StdModeFunc121]
#IF
checkitemTYPE 1 5
#ACT
GOTO @XIASADA
BREAK
#ELSEACT
SENDMSG 7 뽫Ҫ...
GIVE ף 1
BREAK
[@XIASADA]
#IF
CHECKITEMADDVALUE 1 3 < 7
#ACT
UPGRADEITEMEX 1 3 1 1 0
SENDMSG 7 Ѿ!
BREAK
#ELSEACT
GIVE ף 1
SENDMSG 7 Ѿ!
CLOSE

[@StdModeFunc124]
#IF
ISONMAP RXTD
#ACT
SENDMSG 7 ԲΪѪͨУǰϴЧ
BREAK
#IF
ISONMAP HYBGL
#ACT
SENDMSG 7 ԲΪں²·УǰϴЧ
BREAK
#ELSEACT
CHANGEPKPOINT = 0
SENDMSG 6 Ѿ!
BREAK

[@StdModeFunc125]
#ACT
GIVE  5
BREAK

[@StdModeFunc126]
#IF 
CHECKRENEwLEVEL > 0
CHECKFENGHAOCOUNT <$USERNAME> > 8
#ACT 
give Ա 1 
SENDMSG 5 ѾǽԱˣٴμ룡ķѾ8
#ELSEACT 
RENEwLEVEL 1 0 0
give Աװ 2
give 80 1
give Ӣ80 1
GIVEFENGHAO <$USERNAME> Ա
SendCenterMsg 149 0  ϲ:<$USERNAME>,ΪԱ 1 10 2
SENDMSG 6 ϲ:<$USERNAME>,ΪԱڻԱʹãԱװһԱװ
SENDMSG 6 ϲ:<$USERNAME>,ΪԱڻԱʹãԱװһԱװ
SENDMSG 6 ϲ:<$USERNAME>,ΪԱڻԱʹãԱװһԱװ
SENDMSG 6 ϲ:<$USERNAME>,ΪԱڻԱʹãԱװһԱװ
MESSAGEBOX ϲΪԱڻԱʹãԱװһԱװ
BREAK
CLOSE

[@StdModeFunc127]
#IF
#ACT
#elseact
#CALL [\\Ա\Ա.txt] @Ա88
break

[@StdModeFunc128]
#IF
ISONMAP SG008
#ACT
GIVE  1
SENDMSG 6 ԲĿǰѾڱչصͼˣ޷ʹ
#ELSESAY
ֻҪݵ㷽ʽκεͼݵ㡣\
ʵ+Ϸ󣬳վ׮ʽչݵ˵ݰ\
<⣬ֻҪһ/FCOLOR=222>\
\ \ 
<ȫȫͼݵģʽ/@һ>:Ԫÿ30!\
\ \
<ȫȫͼ߼ݵģʽ/@>:ÿ1Ԫ,ÿ100!\
\ \
<ȫȫͼݵģʽ/@>:ÿ5Ԫ,ÿ500!\

[@һ]
#IF
CHECKLEVELEX > 1
#ACT
SETONTIMER 4 1
SENDMSG 0 %sȫͼϵͳ,Աߴװ!
SENDMSG 0 %sȫͼϵͳ,Աߴװ!
SENDMSG 0 %sȫͼϵͳ,Աߴװ!
MESSAGEBOX ǰѡǸ߼\Ԫ,ÿԻ30!
SETOFFTIMER 1
SETOFFTIMER 2
SETOFFTIMER 3
SETOFFTIMER 5
SETOFFTIMER 6
break
close

[@]
#IF
CHECKGAMEGOLD > 0
#ACT
GAMEGOLD - 1
SETONTIMER 5 1
SENDMSG 0 %sȫͼϵͳ,Աߴװ!
SENDMSG 0 %sȫͼϵͳ,Աߴװ!
SENDMSG 0 %sȫͼϵͳ,Աߴװ!
MESSAGEBOX ǰѡǸ߼\ÿ1Ԫ,ÿԻ100!
SETOFFTIMER 1
SETOFFTIMER 2
SETOFFTIMER 3
SETOFFTIMER 4
SETOFFTIMER 6
break
close
#ELSEACT
SENDMSG 6 ԲԪ1޷ʹշϵͳ
give  1
break
close

[@]
#IF
CHECKGAMEGOLD > 4
#ACT
GAMEGOLD - 5
SETONTIMER 6 1
SENDMSG 0 %sȫͼϵͳ,Աߴװ!
SENDMSG 0 %sȫͼϵͳ,Աߴװ!
SENDMSG 0 %sȫͼϵͳ,Աߴװ!
MESSAGEBOX ǰѡǸ߼\ÿ5Ԫ,ÿԻ300!
SETOFFTIMER 1
SETOFFTIMER 2
SETOFFTIMER 3
SETOFFTIMER 4
SETOFFTIMER 5
break
close
#ELSEACT
SENDMSG 6 ԲԪ5޷ʹշϵͳ
give  1
break
close

[@StdModeFunc129]
#IF
RANDOM 2
#ACT
MAPMOVE 3 638 309
BREAK

#IF
RANDOM 2
#ACT
MAPMOVE 3 663 286
BREAK

#IF
RANDOM 2
#ACT
MAPMOVE 3 674 332
BREAK

#IF
RANDOM 2
#ACT
MAPMOVE 3 649 293
BREAK

#IF
RANDOM 3
#ACT
MAP 0150
BREAK

[@StdModeFunc130] 
#IF
CHECKLEVELEX < 85
#ACT
CHANGELEVEL = 85
MESSAGEBOX Ѿ85ˣ
BREAK
#ELSEACT
MESSAGEBOX ĵȼѾ85ʹô˾!
give 85 1

[@StdModeFunc131] 
#IF
CHECKHEROONLINE
CHECKHEROLEVEL < 85
#ACT
CHANGEHEROLEVEL = 85
MESSAGEBOX ӢѾ85ˣ
BREAK
#ELSEACT
MESSAGEBOX Ӣ۲ߣߵȼѾ85ˡ
give Ӣ85 1

[@StdModeFunc132]
#IF 
checkbagsize 9
#ACT 
give ף 7
give ʯ 2
#Elseact 
give ˾ 1 
SENDMSG 5 뽫ճ9λ

[@StdModeFunc133]
#IF 
checkbagsize 6
#ACT 
give һתӡ 1
give תӡ 1
give תӡ 1
give תӡ 1
give תӡ 1
give תӡ 1
#Elseact 
give תƷ 1 
SENDMSG 5 뽫ճ6λ

[@StdModeFunc134]
#IF
HAVEHERO
#ELSEACT
MESSAGEBOX ԲûӢۣӢٻٽ԰
give ѧϰϻ 1
BREAK
#IF
CHECKHEROONLINE
#ELSEACT
MESSAGEBOX ԲӢ۲ߣٻӢٽ԰
give ѧϰϻ 1
BREAK

#IF
CHECKJOB Warrior
CHECKHEROJOB Warrior
#ACT
ADDSKILL ƻն 3 HERO
MESSAGEBOX ӢѾѧϻܣ

#IF
CHECKJOB Taoist
CHECKHEROJOB Taoist
#ACT
ADDSKILL ɻ 3 HERO
MESSAGEBOX ӢѾѧϻܣ

#IF
CHECKJOB Wizard
CHECKHEROJOB Wizard
#ACT
ADDSKILL  3 HERO
MESSAGEBOX ӢѾѧϻܣ

#IF
CHECKJOB Warrior
CHECKHEROJOB Wizard
#ACT
ADDSKILL һ 3 HERO
MESSAGEBOX ӢѾѧϻܣ

#IF
CHECKJOB Wizard
CHECKHEROJOB Warrior
#ACT
ADDSKILL һ 3 HERO
MESSAGEBOX ӢѾѧϻܣ

#IF
CHECKJOB Warrior
CHECKHEROJOB Taoist
#ACT
ADDSKILL ն 3 HERO
MESSAGEBOX ӢѾѧϻܣ

#IF
CHECKJOB Taoist
CHECKHEROJOB Warrior
#ACT
ADDSKILL ն 3 HERO
MESSAGEBOX ӢѾѧϻܣ

#IF
CHECKJOB Taoist
CHECKHEROJOB Wizard
#ACT
ADDSKILL ĩ 3 HERO
MESSAGEBOX ӢѾѧϻܣ

#IF
CHECKJOB Wizard
CHECKHEROJOB Taoist
#ACT
ADDSKILL ĩ 3 HERO
MESSAGEBOX ӢѾѧϻܣ

[@StdModeFunc135]
#IF
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB  7 888888888  1
#SAY
úÿԼıҪҧˡ
#ELSEACT
SENDMSG 7 һֻӵһս¡
GIVE ٻ() 1
BREAK

[@StdModeFunc136]
#IF
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB  7 888888888  1
#SAY
úÿԼıҪҧˡ
#ELSEACT
SENDMSG 7 һֻӵһս¡
GIVE ٻ() 1
BREAK

[@StdModeFunc137]
#IF
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB  7 888888888  1
#SAY
úÿԼıҪҧˡ
#ELSEACT
SENDMSG 7 һֻӵһս¡
GIVE ٻ() 1
BREAK

[@StdModeFunc138]
#IF
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB Ӣ 7 888888888  1
#SAY
úÿԼıҪҧˡ
#ELSEACT
SENDMSG 7 һֻӵһս¡
GIVE ٻ(Ӣ) 1
BREAK

[@StdModeFunc139]
#IF
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB  7 888888888  1
#SAY
úÿԼıҪҧˡ
#ELSEACT
SENDMSG 7 һֻӵһս¡
GIVE ٻ() 1
BREAK

[@StdModeFunc140]
#IF
CHECKSLAVECOUNT < 1
#ACT
RECALLMOB  7 888888888  1
#SAY
úÿԼıҪҧˡ
#ELSEACT
SENDMSG 7 һֻӵһս¡
GIVE ٻ() 1
BREAK

;ϵͳ
;ϵͳ
;ϵͳ
[@FengHaoAgree2]
#IF
#ACT
GIVEFENGHAO <$USERNAME>  <$SETFENGHAOHUM> 

;2011ˮ
;2011ˮ
;2011ˮ
[@PD1]
#IF
hour  00
min 00 09 
#ACT
CHANGEEXP + 2000000
break
#IF
hour  02
min 00 09 
#ACT
CHANGEEXP + 2000000
break
#IF
hour  04
min 00 09 
#ACT
CHANGEEXP + 2000000
break
#IF
hour  06
min 00 09 
#ACT
CHANGEEXP + 2000000
break
#IF
hour  08
min 00 09 
#ACT
CHANGEEXP + 2000000
break
#IF
hour  10
min 00 09 
#ACT
CHANGEEXP + 2000000
break
#IF
hour  12
min 00 09 
#ACT
CHANGEEXP + 2000000
break
#IF
hour  14
min 00 09 
#ACT
CHANGEEXP + 2000000
break
#IF
hour  16
min 00 09 
#ACT
CHANGEEXP + 2000000
break
#IF
hour  18
min 00 09 
#ACT
CHANGEEXP + 2000000
break
#IF
hour  20
min 00 09 
#ACT
CHANGEEXP + 2000000
break
#IF
hour  22
min 00 09 
#ACT
CHANGEEXP + 2000000
break

[@PD2]
#IF
hour  00
min 00 09 
#ACT
GAMEGOLD + 10
break
#IF
hour  02
min 00 09 
#ACT
GAMEGOLD + 10
break
#IF
hour  04
min 00 09 
#ACT
GAMEGOLD + 10
break
#IF
hour  06
min 00 09 
#ACT
GAMEGOLD + 10
break
#IF
hour  08
min 00 09 
#ACT
GAMEGOLD + 10
break
#IF
hour  10
min 00 09 
#ACT
GAMEGOLD + 10
break
#IF
hour  12
min 00 09 
#ACT
GAMEGOLD + 10
break
#IF
hour  14
min 00 09 
#ACT
GAMEGOLD + 10
break
#IF
hour  16
min 00 09 
#ACT
GAMEGOLD + 10
break
#IF
hour  18
min 00 09 
#ACT
GAMEGOLD + 10
break
#IF
hour  20
min 00 09 
#ACT
GAMEGOLD + 10
break
#IF
hour  22
min 00 09 
#ACT
GAMEGOLD + 10
break

[@PD3]
#IF
hour  00
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  02
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  04
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  06
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  08
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  10
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  12
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  14
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  16
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  18
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  20
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  22
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break

[@PD4]
#IF
hour  00
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  02
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  04
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  06
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  08
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  10
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  12
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  14
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  16
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  18
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  20
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
#IF
hour  22
min 00 09 
#ACT
GAMEGOLD + 5
CHANGEEXP + 1000000 2
break
;ˮԴ1ŵ
;ˮԴ1ŵ
[@1MapEventWalk1]
#if
#act
SETONTIMER 14 1
SENDMSG 1   149 0
SENDMSG 1 ˮԴ챨ҩġˮԴռ쩧  149 0
SENDMSG 1 һˮԴꡰ353335еĿȥռ  149 0
SENDMSG 1   149 0
SENDMSG 1 ǰռߣ<$USERNAME>һɵ
break
;ˮԴ2ŵ
;ˮԴ2ŵ
[@1MapEventWalk2]
#if
#act
SETONTIMER 15 1
SENDMSG 1   22 0
SENDMSG 1 ˮԴ챨ҩġˮԴռ쩧  22 0
SENDMSG 1 ˮԴꡰ353332еĿȥռ  22 0
SENDMSG 1   22 0
SENDMSG 1 ǰռߣ<$USERNAME>һɵ
break
;ˮԴ3ŵ
;ˮԴ3ŵ
[@1MapEventWalk3]
#if
#act
SETONTIMER 16 1
SENDMSG 1   255 0
SENDMSG 1 ˮԴ챨ҩġˮԴռ쩧  255 0
SENDMSG 1 ˮԴꡰ356335еĿȥռ  255 0
SENDMSG 1   255 0
SENDMSG 1 ǰռߣ<$USERNAME>һɵ
break

;ƽ״̬
;ƽ״̬
[@UseItmeToMon]
#if
#act
ChangeExp + 1000000 2
SENDMSG 7 ϲˣ1000000顣
break
;ƽ״̬
;ƽ״̬
[@UseItmeToMon1]
#if
#act
ChangeExp + 3000000 2
SENDMSG 7 ϲˣ3000000顣
break
;̨
;̨
[@ս]
#IF
ISONMAP BWLB
#ACT
MAPMOVE 3 325 335
CLEARMAPMON  BWLB
SENDMSG 7 ̨սʱ䵽
BREAK

#IF
ISONMAP BWZG
#ACT
MAPMOVE 3 325 335
CLEARMAPMON  BWZG
SENDMSG 7 ̨սʱ䵽
BREAK

#IF
ISONMAP BWZY
#ACT
MAPMOVE 3 325 335
CLEARMAPMON  BWZY
SENDMSG 7 ̨սʱ䵽
BREAK

#IF
ISONMAP BWGY
#ACT
MAPMOVE 3  325 335
CLEARMAPMON  BWGY
SENDMSG 7 ̨սʱ䵽
BREAK

#IF
ISONMAP BWDC
#ACT
MAPMOVE 3 325 335
CLEARMAPMON  BWDC
SENDMSG 7 ̨սʱ䵽
BREAK

#IF
ISONMAP BWZR
#ACT
MAPMOVE 3 325 335
CLEARMAPMON  BWZR
SENDMSG 7 ̨սʱ䵽
BREAK

#ELSEACT
SENDMSG 7 ڸͼС