; ===================================
; Npc Def NPC File : crafting-3
; 
; -----------------------------------
; Name: CraftsLady
; Job: 
; Map No: 3
; Pos X 
; Pos Y 
; File name: *removed*
; Comment: 

;================================================= =
;

(@makegemlist)

[@Main]
I can Create many Things, but i'll need you to bring me\
the correct Items First!\
Which Type of Item would you like to Craft?\ \
 <Equipment/@create2> <Potions/@create3> <Others/@create4>\
 <Make Gem/@makegemlist>\ \
 <Back/@main> <Exit/@exit>\

[@create2]
Which Item Would you like to Craft?\ \
 <Bone Set/@boneset> <Bug Set/@bugset>\
 <WhiteGold Set/@whitegoldset> <WhiteGold(H) Set/@whitegoldsetH>\
 <Nephrite Set/@nephriteset> <Nephrite(H) Set/@nephritesetH>\
 <RedJade Set/@redjadeset> <RedJade(H) Set/@redjadesetH>\
 <Back/@main> <Exit/@exit>\

[@create3]
Which Item Would you like to Craft?\ \
 <(HP)DrugXL/@hpxl> <(HP)XLBundl/@hpxlbundl>\
 <(MP)DrugXL/@mpxl> <(MP)XLBundl/@mpxlbundl>\
 <Back/@main> <Exit/@exit>\

[@create4]
Which Item Would you like to Craft?\ \
 <LargeBone/@largebone> <WhiteThread/@whitethread>\
 <BlackThread/@blackthread> <RedThread/@redthread>\
 <Back/@main> <Exit/@exit>\

;------------------------------------------------------------

[@boneset]
Which Item Would you like to Craft?\ \
 <BoneDecapitor/@bonesword> <BoneHood/@boneHelmet>\
 <BoneRobe(M)/@boneArmourM> <BoneRobe(F)/@boneArmourF>\ \
 <Back/@main> <Exit/@exit>\

[@bonesword]
Item Name: <BoneDecapitor>\
Item Type: <Weapon>\
Stats: <Dc6-14> <Mc1-1> <Sc1-1>\
Items Needed: <IronSword Copperore 10Bones 10SpiderWebs>\ \
 <Craft Item/@makebonesword>\
 <Back/@main> <Exit/@exit>\

[@makebonesword]
#IF
checkitem Bone 10
checkitem IronSword 1
checkitem Copperore 1
checkdura CopperOre 12
checkitem SpiderWeb 10
#ACT
take Bone 10
take IronSword 1
take Copperore 1
take SpiderWeb 10
give BoneDecapitor 1
#SAY
<BoneDecapitor> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@boneHelmet]
Item Name: <BoneHood>\
Item Type: <Helmet>\
Stats: <Ac0-1> <Amc0-1>\
Items Needed: <MagicHelmet CopperOre 10Bones 10SpiderWebs>\ \
 <Craft Item/@makeboneHelmet>\
 <Back/@main> <Exit/@exit>\

[@makeboneHelmet]
#IF
checkitem MagicHelmet 1
checkitem CopperOre 1
checkdura CopperOre 12
checkitem Bone 10
checkitem SpiderWeb 10
#ACT
take MagicHelmet 1
take CopperOre 1
take Bone 10
take SpiderWeb 10
give BoneHood 1
#SAY
<BoneHood> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@boneArmourM]
Item Name: <BoneRobe(M)>\
Item Type: <Armour>\
Stats: <Ac3-3> <Amc1-1>\
Items Needed: <LightArmour(M) CopperOre 15Bones 10SpiderWebs>\ \
 <Craft Item/@makeboneArmourM>\
 <Back/@main> <Exit/@exit>\

[@makeboneArmourM]
#IF
checkitem LightArmour(M) 1
checkitem CopperOre 1
checkdura CopperOre 12
checkitem Bone 15
checkitem SpiderWeb 15
#ACT
take LightArmour(M) 1
take CopperOre 1
take Bone 15
take SpiderWeb 15
give BoneRobe(M) 1
#SAY
<BoneRobe(M)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@boneArmourF]
Item Name: <BoneRobe(F)>\
Item Type: <Armour>\
Stats: <Ac3-3> <Amc1-1>\
Items Needed: <LightArmour(F) CopperOre 15Bones 10SpiderWebs>\ \
 <Craft Item/@makeboneArmourF>\
 <Back/@main> <Exit/@exit>\

[@makeboneArmourF]
#IF
checkitem LightArmour(F) 1
checkitem CopperOre 1
checkdura CopperOre 12
checkitem Bone 15
checkitem SpiderWeb 15
#ACT
take LightArmour(F) 1
take CopperOre 1
take Bone 15
take SpiderWeb 15
give BoneRobe(F) 1
#SAY
<BoneRobe(F)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

;------------------------------------------------------------

[@bugset]
Which Item Would you like to Craft?\ \
 <BugNecklace/@bugneck> <BugBracelet/@bugbrace>\
 <BugRing/@bugring>\ \
 <Back/@main> <Exit/@exit>\

[@bugneck]
Item Name: <BugNecklace>\
Item Type: <Necklace>\
Stats: <Dc1-2> <Mc1-2> <Sc1-2>\
Items Needed: <WarriorNeck SilverOre 10bugeyes 10SpiderWebs>\ \
 <Craft Item/@makebugneck>\
 <Back/@main> <Exit/@exit>\

[@makebugneck]
#IF
checkitem WarriorNeck 1
checkitem SilverOre 1
checkdura SilverOre 12
checkitem BugEye 10
checkitem SpiderWeb 10
#ACT
take WarriorNeck 1
take SilverOre 1
take BugEye 10
take SpiderWeb 10
give BugNecklace 1
#SAY
<BugNecklace> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@bugbrace]
Item Name: <BugBracelet>\
Item Type: <Bracelet>\
Stats: <Dc0-1> <Mc0-1> <Sc0-1>\
Items Needed: <MonkBracelet SilverOre 10BugLegs 10SpiderWebs>\ \
 <Craft Item/@makebugbrace>\
 <Back/@main> <Exit/@exit>\

[@makebugbrace]
#IF
checkitem MonkBracelet 1
checkitem SilverOre 1
checkdura SilverOre 12
checkitem BugLeg 10
checkitem SpiderWeb 10
#ACT
take MonkBracelet 1
take SilverOre 1
take BugLeg 10
take SpiderWeb 10
give BugBracelet 1
#SAY
<BugBracelet> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@bugring]
Item Name: <BugRing>\
Item Type: <Ring>\
Stats: <Dc1-1> <Mc1-1> <Sc1-1>\
Items Needed: <SerpentEyeRing SilverOre 10Mandibles 10SpiderWebs>\ \
 <Craft Item/@makebugring>\
 <Back/@main> <Exit/@exit>\

[@makebugring]
#IF
checkitem SerpentEyeRing 1
checkitem SilverOre 1
checkdura SilverOre 12
checkitem Mandible 10
checkitem SpiderWeb 10
#ACT
take SerpentEyeRing 1
take SilverOre 1
take Mandible 10
take SpiderWeb 10
give BugRing 1
#SAY
<BugRing> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

;------------------------------------------------------------

[@whitegoldset]
Which Item Would you like to Craft?\ \
 <WhiteGoldBelt/@whgldbelt> <WhiteGoldShoes/@whgldshoes>\
 <WhiteGoldNecklace/@whgldneck> <WhiteGoldBracelet/@whgldbrace>\
 <WhiteGoldRing/@whgldring>\ \
 <Back/@main> <Exit/@exit>\

[@whgldbelt]
Item Name: <WhiteGoldBelt>\
Item Type: <Belt>\
Stats: <Ac0-1> <Amc0-1> <Dc1-0>\
Items Needed: <Platinum BronzeBelt 10WhiteThread 15BugShell>\ \
 <Craft Item/@makewhgldbelt>\
 <Back/@main> <Exit/@exit>\

[@makewhgldbelt]
#IF
checkitem Platinum 1
checkdura Platinum 12
checkitem BronzeBelt 1
checkitem WhiteThread 10
checkitem BugShell 15
#ACT
take Platinum 1
take BronzeBelt 1
take WhiteThread 10
take BugShell 15
give WhiteGoldBelt 1
#SAY
<WhiteGoldBelt> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@whgldshoes]
Item Name: <WhiteGoldShoes>\
Item Type: <Shoes>\
Stats: <Ac1-0> <Amc1-0> <Dc1-0>\
Items Needed: <Platinum SilkBoots 10WhiteThread 15BugShell>\ \
 <Craft Item/@makewhgldshoes>\
 <Back/@main> <Exit/@exit>\

[@makewhgldshoes]
#IF
checkitem Platinum 1
checkdura Platinum 12
checkitem SilkBoots 1
checkitem WhiteThread 10
checkitem BugShell 15
#ACT
take Platinum 1
take SilkBoots 1
take WhiteThread 10
take BugShell 15
give WhiteGoldShoes 1
#SAY
<WhiteGoldShoes> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@whgldneck]
Item Name: <WhiteGoldNeck>\
Item Type: <Necklace>\
Stats: <Dc1-2>\
Items Needed: <Platinum NagaNecklace 10WhiteThread 15BugEye>\ \
 <Craft Item/@makewhgldneck>\
 <Back/@main> <Exit/@exit>\

[@makewhgldneck]
#IF
checkitem Platinum 1
checkdura Platinum 12
checkitem NagaNecklace 1
checkitem WhiteThread 10
checkitem BugEye 15
#ACT
take Platinum 1
take NagaNecklace 1
take WhiteThread 10
take BugEye 15
give WhiteGoldNeck 1
#SAY
<WhiteGoldNeck> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@whgldbrace]
Item Name: <WhiteGoldBrace>\
Item Type: <Bracelet>\
Stats: <Dc0-2>\
Items Needed: <Platinum StrainBracelet 10WhiteThread 15BugLeg>\ \
 <Craft Item/@makewhgldbrace>\
 <Back/@main> <Exit/@exit>\

[@makewhgldbrace]
#IF
checkitem Platinum 1
checkdura Platinum 12
checkitem StrainBracelet 1
checkitem WhiteThread 10
checkitem BugLeg 15
#ACT
take Platinum 1
take StrainBracelet 1
take WhiteThread 10
take BugLeg 15
give WhiteGoldBrace 1
#SAY
<WhiteGoldBrace> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@whgldring]
Item Name: <WhiteGoldRing>\
Item Type: <Ring>\
Stats: <Ac0-1> <Dc0-1>\
Items Needed: <Platinum BlueRing 10WhiteThread 15Mandible>\ \
 <Craft Item/@makewhgldring>\
 <Back/@main> <Exit/@exit>\

[@makewhgldring]
#IF
checkitem Platinum 1
checkdura Platinum 12
checkitem BlueRing 1
checkitem WhiteThread 10
checkitem Mandible 15
#ACT
take Platinum 1
take BlueRing 1
take WhiteThread 10
take Mandible 15
give WhiteGoldRing 1
#SAY
<WhiteGoldRing> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

;------------------------------------------------------------

[@whitegoldsetH]
Which Item Would you like to Craft?\ \
 <WhiteGoldBelt(H)/@whgldbeltH> <WhiteGoldShoes(H)/@whgldshoesH>\
 <WhiteGoldNecklace(H)/@whgldneckH> <WhiteGoldBracelet(H)/@whgldbraceH>\
 <WhiteGoldRing(H)/@whgldringH>\ \
 <Back/@main> <Exit/@exit>\

[@whgldbeltH]
Item Name: <WhitGldBelt(H)>\
Item Type: <Belt>\
Stats: <Ac0-2> <Amc0-1> <Dc1-0>\
Items Needed: <WhiteGoldBelt 2Platinum 15LargeBone 15WhiteThread>\ \
 <Craft Item/@makewhgldbeltH>\
 <Back/@main> <Exit/@exit>\

[@makewhgldbeltH]
#IF
checkitem WhiteGoldBelt 1
checkitem Platinum 2
checkdura Platinum 12
checkitem LargeBone 15
checkitem WhiteThread 15
#ACT
take WhiteGoldBelt 1
take Platinum 2
take LargeBone 15
take WhiteThread 15
give WhitGldBelt(H) 1
#SAY
<WhitGldBelt(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@whgldshoesH]
Item Name: <WhitGldShoe(H)>\
Item Type: <Shoes>\
Stats: <Ac1-1> <Amc1-1> <Dc1-0>\
Items Needed: <WhiteGoldShoes 2Platinum 15LargeBone 15WhiteThread>\ \
 <Craft Item/@makewhgldshoesH>\
 <Back/@main> <Exit/@exit>\

[@makewhgldshoesH]
#IF
checkitem WhiteGoldShoes 1
checkitem Platinum 2
checkdura Platinum 12
checkitem LargeBone 15
checkitem WhiteThread 15
#ACT
take WhiteGoldShoes 1
take Platinum 2
take LargeBone 15
take WhiteThread 15
give WhitGldShoe(H) 1
#SAY
<WhitGldShoe(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@whgldneckH]
Item Name: <WhitGldNeck(H)>\
Item Type: <Necklace>\
Stats: <Dc0-4>\
Items Needed: <WhiteGoldNeck 2Platinum 15LargeBone 15WhiteThread>\ \
 <Craft Item/@makewhgldneckH>\
 <Back/@main> <Exit/@exit>\

[@makewhgldneckH]
#IF
checkitem WhiteGoldNeck 1
checkitem Platinum 2
checkdura Platinum 12
checkitem LargeBone 15
checkitem WhiteThread 15
#ACT
take WhiteGoldNeck 1
take Platinum 2
take LargeBone 15
take WhiteThread 15
give WhitGldNeck(H) 1
#SAY
<WhitGldNeck(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@whgldbraceH]
Item Name: <WhitGldBrac(H)>\
Item Type: <Bracelet>\
Stats: <Ac1-1> <Dc0-2>\
Items Needed: <WhiteGoldBrace 2Platinum 15LargeBone 15WhiteThread>\ \
 <Craft Item/@makewhgldbraceH>\
 <Back/@main> <Exit/@exit>\

[@makewhgldbraceH]
#IF
checkitem WhiteGoldBrace 1
checkitem Platinum 2
checkdura Platinum 12
checkitem LargeBone 15
checkitem WhiteThread 15
#ACT
take WhiteGoldBrace 1
take Platinum 2
take LargeBone 15
take WhiteThread 15
give WhitGldBrac(H) 1
#SAY
<WhitGldBrac(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@whgldringH]
Item Name: <WhitGldRing(H)>\
Item Type: <Ring>\
Stats: <Ac0-2> <Dc0-3>\
Items Needed: <WhiteGoldRing 2Platinum 15LargeBone 15WhiteThread>\ \
 <Craft Item/@makewhgldringH>\
 <Back/@main> <Exit/@exit>\

[@makewhgldringH]
#IF
checkitem WhiteGoldRing 1
checkitem Platinum 2
checkdura Platinum 12
checkitem LargeBone 15
checkitem WhiteThread 15
#ACT
take WhiteGoldRing 1
take Platinum 2
take LargeBone 15
take WhiteThread 15
give WhitGldRing(H) 1
#SAY
<WhitGldRing(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

;------------------------------------------------------------

[@nephriteset]
Which Item Would you like to Craft?\ \
 <NephriteBelt/@nephbelt> <NephriteShoes/@nephshoes>\
 <NephriteNecklace/@nephneck> <NephriteBracelet/@nephbrace>\
 <NephriteRing/@nephring>\ \
 <Back/@main> <Exit/@exit>\

[@nephbelt]
Item Name: <NephritBelt>\
Item Type: <Belt>\
Stats: <Ac0-1> <Amc0-1> <Sc1-0>\
Items Needed: <Nephirite BronzeBelt 10BlackThread 15BugShell>\ \
 <Craft Item/@makenephbelt>\
 <Back/@main> <Exit/@exit>\

[@makenephbelt]
#IF
checkitem Nephirite 1
checkdura Nephirite 12
checkitem BronzeBelt 1
checkitem BlackThread 10
checkitem BugShell 15
#ACT
take Nephirite 1
take BronzeBelt 1
take BlackThread 10
take BugShell 15
give NephritBelt 1
#SAY
<NephritBelt> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@nephshoes]
Item Name: <NephritShoes>\
Item Type: <Shoes>\
Stats: <Ac1-0> <Amc1-0> <Sc1-0>\
Items Needed: <Nephirite SilkBoots 10BlackThread 15BugShell>\ \
 <Craft Item/@makenephshoes>\
 <Back/@main> <Exit/@exit>\

[@makenephshoes]
#IF
checkitem Nephirite 1
checkdura Nephirite 12
checkitem SilkBoots 1
checkitem BlackThread 10
checkitem BugShell 15
#ACT
take Nephirite 1
take SilkBoots 1
take BlackThread 10
take BugShell 15
give NephritShoes 1
#SAY
<NephritShoes> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@nephneck]
Item Name: <NephritNeck>\
Item Type: <Necklace>\
Stats: <Sc1-2>\
Items Needed: <Nephirite JadeNecklace 10BlackThread 15BugEye>\ \
 <Craft Item/@makenephneck>\
 <Back/@main> <Exit/@exit>\

[@makenephneck]
#IF
checkitem Nephirite 1
checkdura Nephirite 12
checkitem JadeNecklace 1
checkitem BlackThread 10
checkitem BugEye 15
#ACT
take Nephirite 1
take JadeNecklace 1
take BlackThread 10
take BugEye 15
give NephritNeck 1
#SAY
<NephritNeck> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@nephbrace]
Item Name: <NephritBrace>\
Item Type: <Bracelet>\
Stats: <Sc0-2>\
Items Needed: <Nephirite MonkBracelet 10BlackThread 15BugLeg>\ \
 <Craft Item/@makenephbrace>\
 <Back/@main> <Exit/@exit>\

[@makenephbrace]
#IF
checkitem Nephirite 1
checkdura Nephirite 12
checkitem MonkBracelet 1
checkitem BlackThread 10
checkitem BugLeg 15
#ACT
take Nephirite 1
take MonkBracelet 1
take BlackThread 10
take BugLeg 15
give NephritBrace 1
#SAY
<NephritBrace> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@nephring]
Item Name: <NephritRing>\
Item Type: <Ring>\
Stats: <Ac01> <Sc0-1>\
Items Needed: <Nephirite WhiteJadeRing 10BlackThread 15Mandible>\ \
 <Craft Item/@makenephring>\
 <Back/@main> <Exit/@exit>\

[@makenephring]
#IF
checkitem Nephirite 1
checkdura Nephirite 12
checkitem WhiteJadeRing 1
checkitem BlackThread 10
checkitem Mandible 15
#ACT
take Nephirite 1
take WhiteJadeRing 1
take BlackThread 10
take Mandible 15
give NephritRing 1
#SAY
<NephritRing> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

;------------------------------------------------------------

[@nephritesetH]
Which Item Would you like to Craft?\ \
 <NephriteBelt(H)/@nephbeltH> <NephriteShoes(H)/@nephshoesH>\
 <NephriteNecklace(H)/@nephneckH> <NephriteBracelet(H)/@nephbraceH>\
 <NephriteRing(H)/@nephringH>\ \
 <Back/@main> <Exit/@exit>\

[@nephbeltH]
Item Name: <NephritBelt(H)>\
Item Type: <Belt>\
Stats: <Ac0-2> <Amc0-1> <Sc1-0>\
Items Needed: <NephritBelt 2Nephirite 15LargeBone 15BlackThread>\ \
 <Craft Item/@makenephbeltH>\
 <Back/@main> <Exit/@exit>\

[@makenephbeltH]
#IF
checkitem NephritBelt 1
checkitem Nephirite 2
checkdura Nephirite 12
checkitem LargeBone 15
checkitem BlackThread 15
#ACT
take NephritBelt 1
take Nephirite 2
take LargeBone 15
take BlackThread 15
give NephritBelt(H) 1
#SAY
<NephritBelt(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@nephshoesH]
Item Name: <NephritShoe(H)>\
Item Type: <Shoes>\
Stats: <Ac0-2> <Amc0-2> <Sc1-0>\
Items Needed: <NephritShoes 2Nephirite 15LargeBone 15BlackThread>\ \
 <Craft Item/@makenephshoesH>\
 <Back/@main> <Exit/@exit>\

[@makenephshoesH]
#IF
checkitem NephritShoes 1
checkitem Nephirite 2
checkdura Nephirite 12
checkitem LargeBone 15
checkitem BlackThread 15
#ACT
take NephritShoes 1
take Nephirite 2
take LargeBone 15
take BlackThread 15
give NephritShoe(H) 1
#SAY
<NephritShoe(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@nephneckH]
Item Name: <NephritNeck(H)>\
Item Type: <Necklace>\
Stats: <Sc0-4>\
Items Needed: <NephritNeck 2Nephirite 15LargeBone 15BlackThread>\ \
 <Craft Item/@makenephneckH>\
 <Back/@main> <Exit/@exit>\

[@makenephneckH]
#IF
checkitem NephritNeck 1
checkitem Nephirite 2
checkdura Nephirite 12
checkitem LargeBone 15
checkitem BlackThread 15
#ACT
take NephritNeck 1
take Nephirite 2
take LargeBone 15
take BlackThread 15
give NephritNeck(H) 1
#SAY
<NephritNeck(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@nephbraceH]
Item Name: <NephritBrac(H)>\
Item Type: <Bracelet>\
Stats: <Ac0-1> <Amc0-1> <Sc0-2>\
Items Needed: <NephritBrace 2Nephirite 15LargeBone 15BlackThread>\ \
 <Craft Item/@makenephbraceH>\
 <Back/@main> <Exit/@exit>\

[@makenephbraceH]
#IF
checkitem NephritBrace 1
checkitem Nephirite 2
checkdura Nephirite 12
checkitem LargeBone 15
checkitem BlackThread 15
#ACT
take NephritBrace 1
take Nephirite 2
take LargeBone 15
take BlackThread 15
give NephritBrac(H) 1
#SAY
<NephritBrac(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@nephringH]
Item Name: <NephritRing(H)>\
Item Type: <Ring>\
Stats: <Ac01> <Amc0-1> <Sc0-3>\
Items Needed: <NephritRing 2Nephirite 15LargeBone 15BlackThread>\ \
 <Craft Item/@makenephringH>\
 <Back/@main> <Exit/@exit>\

[@makenephringH]
#IF
checkitem NephritRing 1
checkitem Nephirite 2
checkdura Nephirite 12
checkitem LargeBone 15
checkitem BlackThread 15
#ACT
take NephritRing 1
take Nephirite 2
take LargeBone 15
take BlackThread 15
give NephritRing(H) 1
#SAY
<NephritRing(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

;------------------------------------------------------------

[@redjadeset]
Which Item Would you like to Craft?\ \
 <RedJadeBelt/@redjadebelt> <RedJadeShoes/@redjadeshoes>\
 <RedJadeNecklace/@redjadeneck> <RedJadeBracelet/@redjadebrace>\
 <RedJadeRing/@redjadering>\ \
 <Back/@main> <Exit/@exit>\

[@redjadebelt]
Item Name: <RedJadeBelt>\
Item Type: <Belt>\
Stats: <Ac0-1> <Amc0-1> <Mc1-0>\
Items Needed: <Ruby BronzeBelt 10RedThread 15BugShell>\ \
 <Craft Item/@makeredjadebelt>\
 <Back/@main> <Exit/@exit>\

[@makeredjadebelt]
#IF
checkitem Ruby 1
checkdura Ruby 12
checkitem BronzeBelt 1
checkitem RedThread 10
checkitem BugShell 15
#ACT
take Ruby 1
take BronzeBelt 1
take RedThread 10
take BugShell 15
give RedJadeBelt 1
#SAY
<RedJadeBelt> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@redjadeshoes]
Item Name: <RedJadeShoes>\
Item Type: <Shoes>\
Stats: <Ac1-0> <Amc1-0> <Mc1-0>\
Items Needed: <Ruby SilkBoots 10RedThread 15BugShell>\ \
 <Craft Item/@makeredjadeshoes>\
 <Back/@main> <Exit/@exit>\

[@makeredjadeshoes]
#IF
checkitem Ruby 1
checkdura Ruby 12
checkitem SilkBoots 1
checkitem RedThread 10
checkitem BugShell 15
#ACT
take Ruby 1
take SilkBoots 1
take RedThread 10
take BugShell 15
give RedJadeShoes 1
#SAY
<RedJadeShoes> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@redjadeneck]
Item Name: <RedJadeNeck>\
Item Type: <Necklace>\
Stats: <Mc1-2>\
Items Needed: <Ruby AmberNecklace 10RedThread 15BugEye>\ \
 <Craft Item/@makeredjadeneck>\
 <Back/@main> <Exit/@exit>\

[@makeredjadeneck]
#IF
checkitem Ruby 1
checkdura Ruby 12
checkitem AmberNecklace 1
checkitem RedThread 10
checkitem BugEye 15
#ACT
take Ruby 1
take AmberNecklace 1
take RedThread 10
take BugEye 15
give RedJadeNeck 1
#SAY
<RedJadeNeck> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@redjadebrace]
Item Name: <RedJadeBrace>\
Item Type: <Bracelet>\
Stats: <Mc0-2>\
Items Needed: <Ruby EbonyBracelet 10RedThread 15BugLeg>\ \
 <Craft Item/@makeredjadebrace>\
 <Back/@main> <Exit/@exit>\

[@makeredjadebrace]
#IF
checkitem Ruby 1
checkdura Ruby 12
checkitem EbonyBracelet 1
checkitem RedThread 10
checkitem BugLeg 15
#ACT
take Ruby 1
take EbonyBracelet 1
take RedThread 10
take BugLeg 15
give RedJadeBrace 1
#SAY
<RedJadeBrace> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@redjadering]
Item Name: <RedJadeRing>\
Item Type: <Ring>\
Stats: <Ac01> <Mc0-1>\
Items Needed: <Ruby IronRing 10RedThread 15Mandible>\ \
 <Craft Item/@makeredjadering>\
 <Back/@main> <Exit/@exit>\

[@makeredjadering]
#IF
checkitem Ruby 1
checkdura Ruby 12
checkitem IronRing 2
checkitem RedThread 10
checkitem Mandible 15
#ACT
take Ruby 1
take IronRing 2
take RedThread 10
take Mandible 15
give RedJadeRing 1
#SAY
<RedJadeRing> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

;------------------------------------------------------------

[@redjadesetH]
Which Item Would you like to Craft?\ \
 <RedJadeBelt(H)/@redjadebeltH> <RedJadeShoes(H)/@redjadeshoesH>\
 <RedJadeNecklace(H)/@redjadeneckH> <RedJadeBracelet(H)/@redjadebraceH>\
 <RedJadeRing(H)/@redjaderingH>\ \
 <Back/@main> <Exit/@exit>\

[@redjadebeltH]
Item Name: <RedJadeBelt(H)>\
Item Type: <Belt>\
Stats: <Ac0-2> <Amc0-1> <Mc1-0>\
Items Needed: <RedJadeBelt 2Ruby 15LargeBone 15RedThread>\ \
 <Craft Item/@makeredjadebeltH>\
 <Back/@main> <Exit/@exit>\

[@makeredjadebeltH]
#IF
checkitem RedJadeBelt 1
checkitem Ruby 2
checkdura Ruby 12
checkitem LargeBone 15
checkitem RedThread 15
#ACT
take RedJadeBelt 1
take Ruby 2
take LargeBone 15
take RedThread 15
give RedJadeBelt(H) 1
#SAY
<RedJadeBelt(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@redjadeshoesH]
Item Name: <RedJadeShoe(H)>\
Item Type: <Shoes>\
Stats: <Ac0-2> <Amc0-2> <Mc1-0>\
Items Needed: <RedJadeShoes 2Ruby 15LargeBone 15RedThread>\ \
 <Craft Item/@makeredjadeshoesH>\
 <Back/@main> <Exit/@exit>\

[@makeredjadeshoesH]
#IF
checkitem RedJadeShoes 1
checkitem Ruby 2
checkdura Ruby 12
checkitem LargeBone 15
checkitem RedThread 15
#ACT
take RedJadeShoes 1
take Ruby 2
take LargeBone 15
take RedThread 15
give RedJadeShoe(H) 1
#SAY
<RedJadeShoe(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@redjadeneckH]
Item Name: <RedJadeNeck(H)>\
Item Type: <Necklace>\
Stats: <Mc0-4>\
Items Needed: <RedJadeNeck 2Ruby 15LargeBone 15RedThread>\ \
 <Craft Item/@makeredjadeneckH>\
 <Back/@main> <Exit/@exit>\

[@makeredjadeneckH]
#IF
checkitem RedJadeNeck 1
checkitem Ruby 2
checkdura Ruby 12
checkitem LargeBone 15
checkitem RedThread 15
#ACT
take RedJadeNeck 1
take Ruby 2
take LargeBone 15
take RedThread 15
give RedJadeNeck(H) 1
#SAY
<RedJadeNeck(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@redjadebraceH]
Item Name: <RedJadeBrac(H)>\
Item Type: <Bracelet>\
Stats: <Amc1-1> <Mc0-2>\
Items Needed: <RedJadeBrace 2Ruby 15LargeBone 15RedThread>\ \
 <Craft Item/@makeredjadebraceH>\
 <Back/@main> <Exit/@exit>\

[@makeredjadebraceH]
#IF
checkitem RedJadeBrace 1
checkitem Ruby 2
checkdura Ruby 12
checkitem LargeBone 15
checkitem RedThread 15
#ACT
take RedJadeBrace 1
take Ruby 2
take LargeBone 15
take RedThread 15
give RedJadeBrac(H) 1
#SAY
<RedJadeBrac(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@redjaderingH]
Item Name: <RedJadeRing(H)>\
Item Type: <Ring>\
Stats: <Amc0-2> <Mc0-3>\
Items Needed: <RedJadeRing 2Ruby 15LargeBone 15RedThread>\ \
 <Craft Item/@makeredjaderingH>\
 <Back/@main> <Exit/@exit>\

[@makeredjaderingH]
#IF
checkitem RedJadeRing 1
checkitem Ruby 2
checkdura Ruby 12
checkitem LargeBone 15
checkitem RedThread 15
#ACT
take RedJadeRing 1
take Ruby 2
take LargeBone 15
take RedThread 15
give RedJadeRing(H) 1
#SAY
<RedJadeRing(H)> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

;------------------------------------------------------------

[@hpxl]
Item Name: <(HP)DrugXL>\
Item Type: <Potion>\
Effect: <Health +150>\
Items Needed:<(HP)DrugLarge 2CannibalLeaf 1EbonyFruit>\ \
 <Craft Item/@makehpxl>\
 <Back/@main> <Exit/@exit>\

[@makehpxl]
#IF
checkitem (HP)DrugLarge 1
checkitem CannibalLeaf 2
checkitem EbonyFruit 1
#ACT
take (HP)DrugLarge 1
take CannibalLeaf 2
take EbonyFruit 1
give (HP)DrugXL 1
#SAY
<(HP)DrugXL> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@hpxlbundl]
Item Name: <(HP)XLBundl>\
Item Type: <Item>\
Effect: <Creates 6 (HP)XL Potions>\
Items Needed: <(HP)LargeBundl 8CannibalLeafs 6EbonyFruits>\ \
 <Craft Item/@makehpxlbundl>\
 <Back/@main> <Exit/@exit>\

[@makehpxlbundl]
#IF
checkitem (HP)LargeBundl 1
checkitem CannibalLeaf 8
checkitem EbonyFruit 6
#ACT
take (HP)LargeBundl 1
take CannibalLeaf 8
take EbonyFruit 6
give (HP)XLBundl 1
#SAY
<(HP)XLBundl> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@mpxl]
Item Name: <(MP)DrugXL>\
Item Type: <Potion>\
Effect: <Magic +200>\
Items Needed: <(MP)DrugLarge 1CannibalFruit 1Mushroom>\ \
 <Craft Item/@makempxl>\
 <Back/@main> <Exit/@exit>\

[@makempxl]
#IF
checkitem (MP)DrugLarge 1
checkitem CannibalFruit 1
checkitem Mushroom 1
#ACT
take (MP)DrugLarge 1
take CannibalFruit 1
take Mushroom 1
give (MP)DrugXL 1
#SAY
<(MP)DrugXL> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@mpxlbundl]
Item Name: <(MP)XLBundl>\
Item Type: <Item>\
Effect: <Creates 6 (MP)XL Potions>\
Items Needed: <(MP)LargeBundl 4CannibalFruits 6Mushrooms>\ \
 <Craft Item/@makempxlbundl>\
 <Back/@main> <Exit/@exit>\

[@makempxlbundl]
#IF
checkitem (MP)LargeBundl 1
checkitem CannibalFruit 4
checkitem Mushroom 6
#ACT
take (MP)LargeBundl 1
take CannibalFruit 4
take Mushroom 6
give (MP)XLBundl 1
#SAY
<(MP)XLBundl> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

;------------------------------------------------------------

[@largebone]
Item Name: <LargeBone>\
Item Type: <Item>\
Quantity: <1>\
Items Needed: <10Bones>\ \
 <Craft Item/@makelargebone>\
 <Back/@main> <Exit/@exit>\

[@makelargebone]
#IF
checkitem Bone 10
#ACT
take Bone 10
give LargeBone 1
#SAY
<LargeBone> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@whitethread]
Item Name: <WhiteThread>\
Item Type: <Item>\
Quantity: <1>\
Items Needed: <10SpiderWebs 1Mushroom>\ \
 <Craft Item/@makewhitethread>\
 <Back/@main> <Exit/@exit>\

[@makewhitethread]
#IF
checkitem SpiderWeb 10
checkitem Mushroom 1
#ACT
take SpiderWeb 10
take Mushroom 1
give WhiteThread 1
#SAY
<WhiteThread> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@blackthread]
Item Name: <BlackThread>\
Item Type: <Item>\
Quantity: <1>\
Items Needed: <10SpiderWebs 1BugShell>\ \
 <Craft Item/@makeblackthread>\
 <Back/@main> <Exit/@exit>\

[@makeblackthread]
#IF
checkitem SpiderWeb 10
checkitem BugShell 1
#ACT
take SpiderWeb 10
take BugShell 1
give BlackThread 1
#SAY
<BlackThread> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@redthread]
Item Name: <RedThread>\
Item Type: <Item>\
Quantity: <1>\
Items Needed:<10SpiderWebs 1CannibalFruit>\ \
 <Craft Item/@makeredthread>\
 <Back/@main> <Exit/@exit>\

[@makeredthread]
#IF
checkitem SpiderWeb 10
checkitem CannibalFruit 1
#ACT
take SpiderWeb 10
take CannibalFruit 1
give RedThread 1
#SAY
<RedThread> Crafted Successfully!\ \
 <Exit/@exit>\
#ELSESAY
You dont have all the Items i Need!!\ \
 <Exit/@exit>\

[@makegemlist]
#SAY
Please choose the Gem that you wish to craft.\
All information regarding what items you need\
to craft a specific gem is shown when you select\
which Gem you want to craft.\
Please note that using a Gem can cause your\
item to break.\ \
<Back/@main> <Exit/@exit>\

[@InfoBraveryGem]
#SAY
This Gem can be used to increase Equipment's Destructive Power.\ 
The following materials are needed to craft a Bravery Gem.\ \
Accessory + Platinum + Nephrite + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 12 \ \
<Back/@main> <Exit/@exit>\

[@InfoMagicGem]
#SAY
This Gem can be used to increase Equipment's Magic Power.\
The following materials are needed to craft a Magic Gem.\ \
Accessory + Platinum + Nephrite + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 12 \ \
<Back/@main> <Exit/@exit>\

[@InfoSoulGem]
#SAY
This Gem can be used to increase Equipment's Taoist Power.\
The following materials are needed to craft a Soul Gem.\ \
Accessory + Platinum + Nephrite + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 12 \ \
<Back/@main> <Exit/@exit>\

[@InfoProtectionGem]
#SAY
This Gem can be used to increase Equipment's Defensive Power.\
The following materials are needed to craft a Protection Gem.\ \
Accessory + Gold Ore + Black Iron Ore + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 12 \ \
<Back/@main> <Exit/@exit>\

[@InfoEvilSlayerGem]
#SAY
This Gem can be used to increase Equipment's Demonic Power.\
The following materials are needed to craft an Evil Slayer Gem.\ \
Accessory + Gold Ore + Black Iron Ore + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 12 \ \
<Back/@main> <Exit/@exit>\


[@InfoDurabilityGem]
#SAY
This Gem can be used to increase Equipment's Durability.\
The following materials are needed to craft a Durability Gem.\ \
Accessory + Gold Ore + Black Iron Ore + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 12 \ \
<Back/@main> <Exit/@exit>\

[@InfoStormGem]
#SAY
This Gem can be used to increase Equipment's Attack Speed.\
The following materials are needed to craft a Storm Gem.\ \
5 Wind Marbles + Plantinum + Gold Ore + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 15 \ \
<Back/@main> <Exit/@exit>\


[@InfoAgilityGem]
#SAY
This Gem can be used to increase Equipment's Agility.\
The following materials are needed to craft an Agility Gem.\ \
5 Evasion Marbles + Plantinum + Gold Ore + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 15 \ \
<Back/@main> <Exit/@exit>\


[@InfoAccuracyGem]
#SAY
This Gem can be used to increase Equipment's Accuracy.\
The following materials are needed to craft an Accuracy Gem.\ \
5 Focus Marbles + Plantinum + Gold Ore + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 15 \ \
<Back/@main> <Exit/@exit>\

[@InfoPoisonGem]
#SAY
This Gem can be used to increase Equipment's Poison Effect.\
The following materials are needed to craft a Poison Gem.\ \
5 Poison Marbles + Plantinum + Gold Ore + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 15 \ \
<Back/@main> <Exit/@exit>\

[@InfoFreezingGem]
#SAY
This Gem can be used to increase Equipment's Freezing Effect.\
The following materials are needed to craft a Freezing Gem.\ \
5 Ice Marbles + Plantinum + Gold Ore + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 15 \ \
<Back/@main> <Exit/@exit>\

[@InfoDisillusionGem]
#SAY
This Gem can be used to increase Equipment's Magic Resistance.\ 
The following materials are needed to craft a Disillusion Gem.\ \
5 Will Marbles + Plantinum + Gold Ore + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 15 \ \
<Back/@main> <Exit/@exit>\

[@InfoEnduranceGem]
#SAY
This Gem can be used to increase Equipment's Poison Resistance.\
The following materials are needed to craft an Endurance Gem.\ \
5 Antidote Marbles + Plantinum + Gold Ore + Stone Of Guardian \ \
Please note that the purity of all minerals must be \
at least 15 \ \
<Back/@main> <Exit/@exit>\