;Info [ Npc Name{Rascal} X=6 Y=5 MapName={Rascal'sRoom} ]
[@main]
#IF
equal p9 0
#ACT
goto @main-1
BreakTimeRecall 
break

[@main-1]
#IF
#ACT
mov p9 0
#SAY
Hi ! This is a Rascal's room . \
You selected me among 5 people. \
I'll give you 5 Sunpotions. \ \ 
<Next/@next>

[@next]
#IF
#ACT
give Sunpotion 5
mapmove B105 10 10

