;Info [ Npc Name{Oblivion} X=332 Y=265 MapName={Bichon-Province} ]
;/R => remark as read
;  scrolls, books
%100
+3
+4

;Dialogue, '*' : Dialogue tag
[@main]
#IF
checkitem GoldChest 10
#SAY
you want me to summon Oblivion? It will\
It will cost 10 gold chest. I will give\
you a towntlelport so leave a space free.\ \
 <Yes/@Yes> Summon Oblivion\
 <Cancel/@exit>
<>
#ELSESAY
First get 10 gold chest and then come back\

[@Yes]
#ACT
map N02
Give Townteleport 1
Take goldchest 10
Param1 N02
Param2 12
Param3 12
MonGen Oblivion 1 1
close

