(@buy @sell @repair @s_repair )
%100
;Flag 152
+5
+6
+43
[@main]
#IF
check [152] 1
#ACT
goto @main-1
#elsesay
Glad to see you, how can i help you ?\ \
 <Quest/@QuestStart>\
 <Buy/@buy> weapon\
 <Sell/@sell> weapon\
 <Repair/@repair> weapon\
 Tell me about <Dagger Artifact/@daggerart>\
 <cancel/@exit>\
[@main-1]
Glad to see you, how can i help you ?\ \
 <Buy/@buy> weapon\
 <Sell/@sell> weapon\
 <Repair/@repair> weapon\
 <Make daggers/@makedagger>\
 Tell me about <Dagger Artifact/@daggerart>\
 <cancel/@exit>\
[@buy]
Please select the weapon you want to buy\ \ \
 <Back/@main>
[@sell]
Lay down your weapon to be sold\ \ \
 <Back/@main>
[@repair]
Would you like to repair your weapon ?\ \
 <Back/@main>
[~@repair]
Your weapon seems to be repaired fine.\ \
 <Back/@main>
[@QuestStart]
#IF
check [151] 1
#ACT
goto @Questcheck
#ELSESAY
I was once a good refiner but my skills have\
faded. I wish Someone would so me how to\
Refine again…*Sob*\ \
<help him/@Questbegin>, <Back/@main>\
[@Questbegin]
You will help me?!? That’s so kind..\
Here’s what I want you to do. Take this\
Pick axe and raise it dura to 16 or higher,\
So I can see how the refine works.\ \
<take his axe/@QuestSet>, <Back/@main>
[@QuestSet]
#ACT
set [151] 1
give BobsPickAxe 1
#SAY
Come back when you have refined it.\
Maybe it will help me with my refining.\ \
\ \
<exit/@exit>
[@Questcheck]
#IF
checkdura BobsPickAxe 16
#ACT
set [152] 1
give FlameOreDagger
#SAY
That’s got the old gray matter working.\
Thanks a lot! Have this weapon as\
a gift…oh, and keep the pick axe.\ \
(you now have a new service with bob)
<exit/@exit>
#Elsesay
Come back when you have refined it.\
Maybe it will help me with my refining.\ \
(Axe must be 16/16 at least and placed
in your bag)
\ \
<Click here if you have lots axe/@lost>\
<exit/@exit>
[@lost]
#SAY
you have lost my axe!!! Some people!\
I’m not giving you another for free.\
It will cost 25,000 gold. That was a\
Good axe.\ \
<Buy Axe/@Buyaxe>\
<exit/@exit>\
[@Buyaxe]
#IF
checkgold 25000
#ACT
take gold 25000
give BobsPickAxe
#SAY
Try not to lose this one.\ \
\ \
<exit/@exit>
[@makedagger]
I will make you special daggers but you\
must get the materials for me.\
<make FlameOreDagger/@dagger1>\
<make RubyOreDagger/@dagger2>\
<make DiamondDagger/@dagger3>\
<make MagicOreDagge/@dagger4>\ \
<exit/@exit>
[@dagger1]
#SAY
For a FlameOreDagger you must bring\
me 10 Fireore and one must be purity 25 \
or higher,aslo i will charge 2 goldbars\ \
<Make/@MakeDagger1>, <exit/@exit>\
[@dagger2]
#SAY
For a RubyOreDagge you must bring\
me 10+ RubyOre and one must be purity 25 \
or higher,aslo i will charge 3 goldbars\ \
(all are in bag will be taken)\
<Make/@MakeDagger2>, <exit/@exit>\
[@dagger3]
#SAY
For a DiamondDagger you must bring\
me 10+ Diamondore and one must be purity 25 \
or higher,aslo i will charge 5 goldbars\ \
(all are in bag will be taken)\
<Make/@MakeDagger3>, <exit/@exit>\
[@dagger4]
#SAY
For a MagicOreDagge you must bring\
me 10+ MagicOre one must be purity 35 \
or higher,aslo i will charge 7 goldbars\ \
(all are in bag will be taken)\
<Make/@MakeDagger4>, <exit/@exit>\
[@MakeDagger1]
#IF
checkdura Fireore 25
checkitem Fireore 10
checkitem goldbar 2
#ACT
take Fireore 45
take goldbar 2
Give FlameOreDagger
#Say
There you go!\ \
\ \
\ \
<exit/@exit>
#ElseSay
you are missing something\
\ \
\ \
<exit/@exit>
[@MakeDagger2]
#IF
checkdura RubyOre 25
checkitem RubyOre 10
checkitem goldbar 3
#ACT
take RubyOre 45
take goldbar 3
Give RubyOreDagger 1
#Say
There you go!\ \
\ \
\ \
<exit/@exit>
#ElseSay
you are missing something\
\ \
\ \
<exit/@exit>
[@MakeDagger3]
#IF
checkdura Diamondore 25
checkitem Diamondore 10
checkitem goldbar 5
#ACT
take Diamondore 45
take goldbar 5
Give DiamondDagger 1
#Say
There you go!\ \
\ \
\ \
<exit/@exit>
#ElseSay
you are missing something\
\ \
\ \
<exit/@exit>
[@MakeDagger4]
#IF
checkdura MagicOre 35
checkitem MagicOre 10
checkitem goldbar 7
#ACT
take MagicOre 45
take goldbar 7
Give MagicOreDagger 1
#Say
There you go!\ \
\ \
\ \
<exit/@exit>
#ElseSay
you are missing something\
\ \
\ \
<exit/@exit>

[@daggerart]
#Say
I Can construct 3 different types of dagger Artifact :-\\
<DaggerOfPower/@Dpower1> (DC 7-21)\
<DaggerOfSoul/@DSoul1>    (SC 6-19)\
<DaggerOfMagic/@DMagic1>  (MC 4-18)\
<exit/@exit>\

[@Dpower1]
#Say
To make a DaggerOfPower bring me:-\\
a) 1 CraftDagger (Dropped by some boss mobs)\
b) 2 KingstoneDC (Dropped by some boss mobs)\
c) 2 MagicOre  (Dropped by sandman)\\
<I am ready to make a dagger/@makeDpower>\
<Back/@daggerart>\
<exit/@exit>\

[@DSoul1]
#Say
To make a DaggerOfSoul bring me:-\\
a) 1 CraftDagger (Dropped by some boss mobs)\
b) 2 KingstoneSC (Dropped by some boss mobs)\
c) 2 MagicOre\\ (Dropped by sandman)\\
<I am ready to make a dagger/@makeDSoul>\
<Back/@daggerart>\
<exit/@exit>\

[@DMagic1]
#Say
To make a DaggerOfMagic bring me:-\\
a) 1 CraftDagger (Dropped by some boss mobs)\
b) 2 KingstoneMC (Dropped by some boss mobs)\
c) 2 MagicOre\\ (Dropped by sandman)\\
<I am ready to make a dagger/@makeDMagic>\
<Back/@daggerart>\
<exit/@exit>\
;----
[@makeDpower]
#IF
checkitem CraftDagger
checkitem KingstoneDC 2
checkitem MagicOre 2
#ACT
take CraftDagger
take KingstoneDC 2
take MagicOre 2
Give DaggerOfPower
#Say
There you go!\\
<Back/@daggerart>\
<exit/@exit>\
#ELSESAY
You'r missing somthing!\\
<Back/@daggerart>\
<exit/@exit>\
;--------
;----
[@makeDSoul]
#IF
checkitem CraftDagger
checkitem KingstoneSC 2
checkitem MagicOre 2
#ACT
take CraftDagger
take KingstoneSC 2
take MagicOre 2
Give DaggerOfSoul
#Say
There you go!\\
<Back/@daggerart>\
<exit/@exit>\
#ELSESAY
You'r missing somthing!\\
<Back/@daggerart>\
<exit/@exit>\
;--------
;----
[@makeDMagic]
#IF
checkitem CraftDagger
checkitem KingstoneMC 2
checkitem MagicOre 2
#ACT
take CraftDagger
take KingstoneMC 2
take MagicOre 2
Give DaggerOfMagic
#Say
There you go!\\
<Back/@daggerart>\
<exit/@exit>\
#ELSESAY
You'r missing somthing!\\
<Back/@daggerart>\
<exit/@exit>\
;--------
[goods]
PurifierSword       100         	1
ShortSword          100         	1
BronzeAxe           100         	1
Dagger              100         	1
DragonSword         100         	1
SerpentSword        100         	1
PowerAxe            100         	1
SteelSword          100         	1
PrinceSword         100         	1
MartialSword        100         	1
EbonySword          100         	1
HookedSword         100         	1
Scimitar            100         	1
KrissSword          100         	1
Trident             100         	1
GreatAxe            100         	1
MageStaff           100         	1
HookedSpear         100         	1
PickAxe             100         	1
