[@Act]
{
#IF
Check [999] 1
#Act
Mapmove Starter 42 67
#IF
    ISNEWHUMAN 
    checkjob warrior
#ACT
    goto @warrioritmes
    break
#IF
    ISNEWHUMAN
    checkjob wizard
#ACT
    goto @wizarditems
    break
#IF  
    ISNEWHUMAN
    checkjob taoist
#ACT
    goto @taoistitems
    break
[@warrioritmes]
#IF
    gender
#ACT
    addskill Fencing 3
    goto @outmap

#ELSEACT
    addskill Fencing 3  
    goto @outmap


[@wizarditems]
#IF
    gender
#ACT
    addskill Fireball 3
    goto @outmap

#ELSEACT
    addskill Fireball 3
    goto @outmap


[@taoistitems]
#IF
    gender
#ACT
    addskill Healing 3
    goto @outmap

#ELSEACT
    addskill Healing 3
    goto @outmap
[@outmap]
#IF
#ACT
    Set [001] 1
    Break
}