[Attribute]
SuccessRate=70
HitRate=70
MaxUpgradeLevel=5

[IncreaseValue]
WeaponValue=1
HelmetValue=1
ArmorValue=5

[Value]
ChanceMax_Common=1
ChanceMax_Rare=2
ChanceMax_Legendary=3
ChanceMax_Mythical=4

[Materials_BaseValue]
DC_Common_Material1=1
DC_Common_Material2=1
DC_Rare_Material1=1
DC_Rare_Material2=1
DC_Legendary_Material1=1
DC_Legendary_Material2=1
DC_Mythical_Material1=1
DC_Mythical_Material2=1
MC_Common_Material1=1
MC_Common_Material2=1
MC_Rare_Material1=1
MC_Rare_Material2=1
MC_Legendary_Material1=1
MC_Legendary_Material2=1
MC_Mythical_Material1=1
MC_Mythical_Material2=1
SC_Common_Material1=1
SC_Common_Material2=1
SC_Rare_Material1=1
SC_Rare_Material2=1
SC_Legendary_Material1=1
SC_Legendary_Material2=1
SC_Mythical_Material1=1
SC_Mythical_Material2=1
AC_Common_Material1=1
AC_Common_Material2=1
AC_Rare_Material1=1
AC_Rare_Material2=1
AC_Legendary_Material1=1
AC_Legendary_Material2=1
AC_Mythical_Material1=1
AC_Mythical_Material2=1
MAC_Common_Material1=1
MAC_Common_Material2=1
MAC_Rare_Material1=1
MAC_Rare_Material2=1
MAC_Legendary_Material1=1
MAC_Legendary_Material2=1
MAC_Mythical_Material1=1
MAC_Mythical_Material2=1
HPMP_Common_Material1=1
HPMP_Common_Material2=1
HPMP_Rare_Material1=1
HPMP_Rare_Material2=1
HPMP_Legendary_Material1=1
HPMP_Legendary_Material2=1
HPMP_Mythical_Material1=1
HPMP_Mythical_Material2=1

[Materials_IncreaseValue]
Materials_Common=1
Materials_Rare=1
Materials_Legendary=1
Materials_Mythical=1
