; ===================================
; QGO Market Def NPC File : 9Ega-B011
; Gambling House Woman Gambler/Croupier
; -----------------------------------
; 4 July 2003 (Xerxes)
;   - Added New text
; ===================================
[@main]
#IF
#SAY
		;<$USERNAME>, ȳϽʴϱ?  Ű ȯ մϴ. \
		;   40   Ǿ ,  40° \
		;濡  Ͽ ,   ӹ ϼ ϸ, ູ \
		;⸧ 1 ǰ 帳ϴ.     \
		;     ִ  𸨴ϴ. \ \
;-------------NEW TEXT-------------------
Hi <$USERNAME> and welcome to Ma-Bang-Jin. This is a gambling\
establishment and consists of 40 different rooms. When you\
reach the last, and complete its quest, you will receive a\
Benediction Oil as your reward. Be on your guard!\
Each room contains unknown challenges that you must face!\\
;-----------END NEW TEXT-----------------
		;<  /@next>
<Next/@next>

#ACT
BreakTimeRecall 


; -----------------------------------
[@next]
#IF
#SAY
		; а ־߸ ֻ Ǽ ,  а  \
		; Ǹ ٽ  ̰ ɴϴ.   Ͻôٰ \
		;ø   ó ٽ ϼž ϸ, ׹ Ʈ \
		;  Ͻ ϸ, ٽ ̰ ð ˴ϴ. \
		;Ȯ ˼ ,     帮ڽϴ. \ \
;-------------NEW TEXT-------------------
In order to throw the dice, you need gambling chips. If you run out\
of chips, you will return here. If you should die whilst playing a\
game, you should begin again at the starting point. If you fail to\
complete any of the room quests, you will come back here. Although\
I'm not entirely sure, I'll try to tell you what the rooms are...\\
;-----------END NEW TEXT-----------------
		; ӹ Ͽ <˾ƺ./@next11> \
		; ʿ    <غڽϴ./@next3>
<Listen/@next11> to the room descriptions \
<Proceed/@next3> with the gambling
; -----------------------------------



; ------------------------------
; - Room Descriptions
; ------------------------------
[@next11]
#IF
#SAY
		;    ̸ ڴ  ġ Դϴ. \
		;Every rooms belongs to Ma-Bang-Jin, the figure means the location of each room. \
		;غǹ   2° ̸, ǹ 3° ̸, \
		;Preparatory Room is 2nd room, Mr.Jeoung's Room is 3rd room, \
		;ǹ 5° ̸, ڰǹ 6° ̸, \
		;Rascal's Room is 5th room , Room for cross is 6th room, \
		;ǹ   7° ̸, ٶǹ1  8° ̸, \
		;GamblingRoom is 7th room, WindyRoom1 is 8th room, \
		;ǹ   9° ̸, ٶǹ2 10° ̸, \
		;DesireRoom is 9th room,   WindyRoom2 is 10th room, \
		;ٶǹ3 12° ̸, γǹ1 11° ̸, \
		;WindyRoom3 is 12th room,  PatientRoom1 is 11th room, \
		;ǹ  13° ̸, ǹ  14° ̸, \
		;ChoiceRoom is 13th room , Crossroad Room is 14th room, \
;-------------NEW TEXT-------------------
These are the actual room locations that I know.\
The 2nd is Preparation, the 3rd is Mr. Jeoung's room.\
The 5th is the Rascals, the 6th is the Room of the Cross.\
The 7th is Gambling, 8th is the first Windy Room.\
Desire is the 9th, and the second Windy Room is the 10th.\
A Patience room is the 11th, the 12th is another Windy Room.\
The 13th is Choice, and the 14th is the Crossroad room.\\
;-----------END NEW TEXT-----------------
		;<  /@next12>
<Next/@next12>


; -----------------------------------
[@next12]
#IF
#SAY
		;  15° ̸, ǹ 16° ̸, \
		;Miner's Room is 15th room, SwitchingRoom is 16th room, \
		;ȯǹ  17° ̸, ǹ   18° ̸, \
		;RecallRoom is 17th room ,   DeathRoom is 18th,  \
		;ǹ  19° ̸, ǹ   20 ̸, \
		;AdversityRoom is 19th room , GamblingRoom is 20th room, \
		;׷ǹ  21° ̸, ٶǹ4  22° ̸, \
		;GroupRoom is 21st room , WindyRoom4 is 22nd room , \
		;ǹ  24° ̸, γǹ2  23 ̸, \
		;DamageRoom is 24th room , PatientRoom2 is 23rd room,  \
		;Ƚǹ  25° ̸, ٶǹ5  26° ̸, \
		;PeacefulRoom is 25th room, WindyRoom5 is 26th room, \
		;ȥǹ  28° ̸, γǹ3  29° ̸, \
		;ChaoticRoom is 28th room, Patientroom3 is 29th room, \
;-------------NEW TEXT-------------------
The 15th is the Miners, 16th is Switching.\
17th is the room of Recall, the 18th the Death room.\
Adversity is the 19th, and the 20th is more Gambling.\
Room 21 is Group, the 22nd is yet another Windy Room.\
The 23rd is a Patience room, the 24th is Chance.\
Room 25 is Peace, the 26th is a Windy Room.\
Room 28 is Chaotic, and 29th is more Patience.\\
;-----------END NEW TEXT-----------------
		;<  /@next13>
<Next/@next13>



; -----------------------------------
[@next13]
#IF
#SAY
		;ǹ         30° ̸, ǹ     31° ̸, \
		;4FortuneRoom is 30th room , JudgingRoom is 31st room , \
		;Թǹ   32° ̸, ٶǹ6    36° ̸, \
		;EvilTong's Room is 32nd room , WindyRoom6 is 33th room , \
		;ָȳ 34° ̸, ǹ   35° ̸, \
		;ZumaStatue's Room is 34th room,  Pilgrim's Room is 35th room , \
		;ǹ         36° ̸, 㶼ǽݹ 38° ̸, \
		;DarkRoom is 36th room, Ratflock's Room is 38th room, \
		;;Ǻι     39° ̸, õ     40° Դϴ. \ \
		;DarksealRoom is 39th room , HeavenRoom is 40th room. \ \ 
;-------------NEW TEXT-------------------
Fortune is in Room 30, the 31st being Judgement.\
Room 32 is Evil Tongs, another Windy room in 33.\
The 34th is Zuma Statues, the 35th is the Pilgrim.\
The Dark Room is the 36th, the 38th is Rats.\
Finally, the 39th is Dark Seal, and 40 is Heaven.\\
;-----------END NEW TEXT-----------------
		;<ٶ 濡 Ͽ  ˾ ./@next14> \
		;< ʿ    غ./@next3>
<Hear more information about the Windy Rooms/@next14> \
<Continue without listening further/@next3>



; -----------------------------------
[@next14]
#IF
#SAY
		;ٶǹ  8°  , 14°  ̵ ؾϸ, \
		;If you reached WindyRoom1, 8th room, you should move to 14th room, \
		;ٶǹ 10°  , 24°  ̵ ؾϸ, \
		;If you reached WindyRoom2, 10th room, you should move to 24th room, \
		;ٶǹ 12°  ,  5  ̵ ؾϸ, \
		;If you reached WindyRoom3, 12th room, you should move to 5th room, \
		;ٶǹ 22°  , 30°  ̵ ؾϸ, \
		;If you reached WindyRoom4, 22th room, you should move to 30th room, \
		;ٶǹ 26°  , 16°  ̵ ؾϸ, \
		;If you reached WindyRoom5, 26th room, you should move to 16th room, \
		;ٶǹ 33°  , 23°  ̵ ؾ մϴ. \ \
		;If you reached WindyRoom6, 33th room, you should move to 23th room, \ \
;-------------NEW TEXT-------------------
If you reach the first Windy Room you move to room 14\
If you reach the second Windy Room you move to room 24\
If you reach the third Windy Room you move to room 5\
If you reach the fourth Windy Room you move to room 30\
If you reach the fifth Windy Room you move to room 16\
If you reach the sixth Windy Room you move to room 23\\
;-----------END NEW TEXT-----------------
		;<  /@next2>
<Next/@next2>


; -----------------------------------
[@next2]
#IF
#SAY
		;׷  ѹ غðڽϱ?? \ \
		;Now, Would you try playing a game?? \ \
;-------------NEW TEXT-------------------
Would you like to try your luck by playing a game?\\
;-----------END NEW TEXT-----------------
		;  <ڽϴ./@next3> \
		;  <ڽϴ./@exit>
<Yes I'll try/@next3> \
<No, maybe later/@exit>



; -----------------------------------
[@next3]
#IF
#ACT
	SET [799] 0
	SET [798] 0
	map B101

