[@main]
#IF
CheckVar Human c1 > 3000
#ACT
goto @comp
break
#ELSEACT
goto @12

[@12]
#IF
CheckVar Human c1 > 2500
#ACT
goto @2500
break
#ELSEACT
goto @13

[@13]
#IF
CheckVar Human c1 > 1500
#ACT
goto @1500
break
#ELSEACT
goto @14

[@14]
#IF
CheckVar Human c1 > 1000
#ACT
goto @1000
break
#ELSEACT
goto @15

[@15]
#IF
CheckVar Human c1 > 500
#ACT
goto @500
break
#ELSEACT
goto @16

[@16]
#ACT
CalcVar Human c1 + 3
SaveVar Human c1 ..\MapQuest_def\Variables\Integral.txt

[@comp]
#IF
CHECKNAMELIST ..\QuestDiary\Instance1\inst1d.txt
#ACT
break
close
#ELSEACT
ADDNAMELIST ..\QuestDiary\Instance1\inst1d.txt
SENDMSG 7 "You have gained the required amount of points need'd for the prize!"
break

[@2500]
#IF
CHECKNAMELIST ..\QuestDiary\Instance1\2500.txt
#ACT
CalcVar Human c1 + 3
SaveVar Human c1 ..\MapQuest_def\Variables\Integral.txt
#ELSEACT
ADDNAMELIST ..\QuestDiary\Instance1\2500.txt
CalcVar Human c1 + 3
SaveVar Human c1 ..\MapQuest_def\Variables\Integral.txt
SENDMSG 7 "You are almost there you have <$HUMAN(c1)> points!"

[@1500]
#IF
CHECKNAMELIST ..\QuestDiary\Instance1\1500.txt
#ACT
CalcVar Human c1 + 3
SaveVar Human c1 ..\MapQuest_def\Variables\Integral.txt
#ELSEACT
ADDNAMELIST ..\QuestDiary\Instance1\1500.txt
CalcVar Human c1 + 3
SaveVar Human c1 ..\MapQuest_def\Variables\Integral.txt
SENDMSG 7 "You are half way there you have <$HUMAN(c1)> points!"

[@1000]
#IF
CHECKNAMELIST ..\QuestDiary\Instance1\1000.txt
#ACT
CalcVar Human c1 + 3
SaveVar Human c1 ..\MapQuest_def\Variables\Integral.txt
#ELSEACT
ADDNAMELIST ..\QuestDiary\Instance1\1000.txt
CalcVar Human c1 + 3
SaveVar Human c1 ..\MapQuest_def\Variables\Integral.txt
SENDMSG 7 "You are doing well you have <$HUMAN(c1)> points!"

[@500]
#IF
CHECKNAMELIST ..\QuestDiary\Instance1\500.txt
#ACT
CalcVar Human c1 + 3
SaveVar Human c1 ..\MapQuest_def\Variables\Integral.txt
#ELSEACT
ADDNAMELIST ..\QuestDiary\Instance1\500.txt
SET [150] 1
CalcVar Human c1 + 3
SaveVar Human c1 ..\MapQuest_def\Variables\Integral.txt
SENDMSG 7 "You arn't doing so good, only <$HUMAN(c1)> points!"