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%100
+5
+6
+43

[@main]
#IF
checkpkpoint 2

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_SnowPlain-8.txt] @Convert_02Weapon_SnowPlain-8_0


#ELSESAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_SnowPlain-8.txt] @Convert_02Weapon_SnowPlain-8_1

[@TakeWeapon]
#IF
checkitemw ɱ 1

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_SnowPlain-8.txt] @Convert_02Weapon_SnowPlain-8_2

[@TakeWeapon_1]
#IF
checkitemw ɱ 1
checkgold 10000
#ACT
takew ɱ 1
give ɱ 1
take  10000

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_SnowPlain-8.txt] @Convert_02Weapon_SnowPlain-8_3

#ELSEACT
break

#ELSESAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_SnowPlain-8.txt] @Convert_02Weapon_SnowPlain-8_4

[@buy]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_SnowPlain-8.txt] @Convert_02Weapon_SnowPlain-8_5

[@sell]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_SnowPlain-8.txt] @Convert_02Weapon_SnowPlain-8_6

[@repair]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_SnowPlain-8.txt] @Convert_02Weapon_SnowPlain-8_7

[~@repair]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_SnowPlain-8.txt] @Convert_02Weapon_SnowPlain-8_8

[Goods]


ͭ 100 1
ն 100 1
 100 1
 100 1
 100 1
 100 1
ħ 100 1
ħ 100 1
 100 1
 100 1

[@Special_Repair()]
#CALL [System\TotalRepair.txt] @SRepairItem

;;[@TalkToQuest]
;;#CALL [NPCQuest_Def\02Weapon_SnowPlain-8.txt] @NPCQuest_Check

;;[@everythingreward]
;;#CALL [System\TotalRewardSystem.txt] @TotalRewardSystem
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