;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
%100

+24
+26
+20
+19
+21
+22
+23


[@main]




#IF
checkpkpoint 2

#SAY
#INCLUDE [..\Convert_Def\Market_Def\08Accessory_Sabuk-3.txt] @Convert_08Accessory_Sabuk-3_0

#ELSEACT
goto @main_0_0





[@_Startup]
#IF
IsOnCastleWar SaBuk
#ACT
goto @CastleWarOn
Delaygoto [Grobal] 20 @_Startup
#ELSEACT
Delaygoto [Grobal] 60 @_Startup

[@CastleWarOn]
#CALL [System\SabukCastle\Speak.txt] @CastleWarSpeak






[@main_0_0]
#IF
IsOnCastleWar SaBuk

#SAY
#INCLUDE [..\Convert_Def\Market_Def\08Accessory_Sabuk-3.txt] @Convert_08Accessory_Sabuk-3_1


#ELSESAY
#INCLUDE [..\Convert_Def\Market_Def\08Accessory_Sabuk-3.txt] @Convert_08Accessory_Sabuk-3_2

[@buy]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\08Accessory_Sabuk-3.txt] @Convert_08Accessory_Sabuk-3_3

[@sell]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\08Accessory_Sabuk-3.txt] @Convert_08Accessory_Sabuk-3_4

[@repair]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\08Accessory_Sabuk-3.txt] @Convert_08Accessory_Sabuk-3_5

[~@repair]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\08Accessory_Sabuk-3.txt] @Convert_08Accessory_Sabuk-3_6

[Goods]


ýָ 50 1
ָ 50 1
ҶѪ 50 1
ɺָ 50 1
ָ 50 1
ָ 50 1
ָ 50 1
ϱ 50 1
ָ̩̹ 50 1
ָ 50 1
½ָ 50 1

 50 1
 50 1
 50 1
Ƥ 50 1
˼ 50 1
 50 1

 50 1
ɫ 50 1
 50 1
 50 1
ʿ 50 1
Ŵ 50 1
 50 1
 50 1
 50 1
Ż 50 1
ŭ֮ 50 1
 50 1

[@TalkToQuest]
#CALL [NPCQuest_Def\08Accessory_Sabuk-3.txt] @NPCQuest_Check

[@everythingreward]
#CALL [System\TotalRewardSystem.txt] @TotalRewardSystem
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