[Convert]

[@Convert_ShooterMarket_0]
{
Wants to gain the victory in the siege warfare, must be good at using Siege Equipment.\ \
<Buy ShiThrower/@buy_Shooter(ShiThrower,1)>\
<Buy CrossBow/@buy_Shooter(CrossBow,2)>\ \
<Store Shooter/@Leave_shooter>\
<Get Back Shooter/@Getback_shooter>\ \
<Kill Shooter/@Kill_shooter>\
<Buy Arrows, Stones/@buy>\ \
<Sell Arrow, Stones/@sell>\ \


}

[@Convert_ShooterMarket_1]
{
<$OUTPUT(A0)> The price is {FCOLOR/12}50,000 Gold{FCOLOR/10}. Please make sure you have enough money.\ \
<Exit/@exit>
}

[@Convert_ShooterMarket_2]
{
Purchased <$OUTPUT(A0)>Please use well.\ \
<Exit/@exit>
}

[@Convert_ShooterMarket_3]
{
You already have a shooter.\ \
<Exit/@exit>


}

[@Convert_ShooterMarket_4]
{
I will take care of it well for you.\ \
<Exit/@exit>
}

[@Convert_ShooterMarket_5]
{
Cannot Give you back as you don't have a Shooter stored.\ \
<Exit/@exit>


}

[@Convert_ShooterMarket_6]
{
Brings back Shooter expense is: {FCOLOR/12}<$OUTPUT(D0)> Gold{FCOLOR/10}.Gold Is insufficient...\ \
<Exit/@exit>
}

[@Convert_ShooterMarket_7]
{
The ShiThrower reassignment.\ \
<Exit/@exit>
}

[@Convert_ShooterMarket_8]
{
The CrossBow reassigned.\ \
<Exit/@exit>
}

[@Convert_ShooterMarket_9]
{
You don't have shooter stored here.\ \
<Exit/@exit>


}

[@Convert_ShooterMarket_10]
{
You have sold your Shooter, here is the money. \ \
<Exit/@exit>
}

[@Convert_ShooterMarket_11]
{
Cannot Sell Shooter as you do not have one.\ \
<Exit/@exit>

}
