;;Ҫɾ

%100
+0
+3


[@main]
#IF
checkpkpoint 2

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_Numa-4.txt] @Convert_04Potion_Numa-4_0


#ELSESAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_Numa-4.txt] @Convert_04Potion_Numa-4_1

[@buy]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_Numa-4.txt] @Convert_04Potion_Numa-4_2

[@sell]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_Numa-4.txt] @Convert_04Potion_Numa-4_3

[Goods]


HPPotion(M) 500 1
MPPotion(M) 500 1
HPPotion(L) 500 1
MPPotion(L) 500 1
SunPotion(S) 100 1
SunPotion(M) 200 1
FirstAid(L) 500 1
MindPill(L) 500 1
FirstAid(X) 500 1
MindPill(X)500 1
HealthLiquor(L) 500 1
MagicLiquor(L) 500 1
HealthLiquor(XL) 500 1
MagicLiquor(XL) 500 1
StormLiquor(L) 100 1
StormLiquor(XL) 100 1

[@Makeitem]
#CALL [System\Make_Item\Menu.txt] @make_item_main

[@HelpMakeitem]
#CALL [System\Make_Item\Menu.txt] @Help_makeitem_main

[@TalkToQuest]
#CALL [NPCQuest_Def\04Potion_Numa-4.txt] @NPCQuest_Check

[@everythingreward]
#CALL [System\TotalRewardSystem.txt] @TotalRewardSystem
;;Ҫɾ