;;Ҫɾ
%200

+0
+3

[@main]
#IF

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_SinGiSun-D1403.txt] @Convert_04Potion_SinGiSun-D1403_0

[@BuySpecialPotion_0]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_SinGiSun-D1403.txt] @Convert_04Potion_SinGiSun-D1403_1

[@BuyPotionCheck_0]
#IF
Checkgold 5000000
#ACT
take Gold 5000000
give RevivalWater 1

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_SinGiSun-D1403.txt] @Convert_04Potion_SinGiSun-D1403_2


#ELSESAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_SinGiSun-D1403.txt] @Convert_04Potion_SinGiSun-D1403_3

[@BuySpecialPotion]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_SinGiSun-D1403.txt] @Convert_04Potion_SinGiSun-D1403_4

[@BuyPotionCheck]
#IF
checkgold 1000000

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_SinGiSun-D1403.txt] @Convert_04Potion_SinGiSun-D1403_5

#ACT
give CurseWater 1
take Gold 1000000

#ELSESAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_SinGiSun-D1403.txt] @Convert_04Potion_SinGiSun-D1403_6

[@Buy]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\04Potion_SinGiSun-D1403.txt] @Convert_04Potion_SinGiSun-D1403_7

[Goods]

HPPotion(L) 100 1
MPPotion(L) 100 1
HPPotion(XL) 100 1
MPPotion(XL) 100 1
SunPotion(S) 100 1
SunPotion(M) 100 1
;;Ҫɾ