;;Ҫɾ
[@make_Charm_main]
{

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_0

[@Make_Charm_BCharm]
#IF
checkitem SkeletonBone 3
checkitem ChickenBlood 3
#ACT
take SkeletonBone 3
take ChickenBlood 3
mov d0 0
goto @Make_Charm_BCharm_1

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_1

[@Make_Charm_BCharm_1]
#IF
#ACT
movr d0 100
inc d0 1
goto @Make_Charm_BCharm_2

[@Make_Charm_BCharm_2]
#IF
small d0 96
#ACT
goto @Make_Charm_BCharm_3
#ELSEACT
mov d0 0

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_2

[@Make_Charm_BCharm_3]
#IF
small d0 96
#ACT
give Talisman(S) 1
mov d0 0

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_3

[@Make_Charm_HCharm]
#IF
checkitem ZombieBone 2
checkitem ChickenBlood 5
#ACT
take ZombieBone 2
take ChickenBlood 5
mov d0 0
goto @Make_Charm_HCharm_1

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_4

[@Make_Charm_HCharm_1]
#IF
#ACT
movr d0 100
inc d0 1
goto @Make_Charm_HCharm_2

[@Make_Charm_HCharm_2]
#IF
small d0 96
#ACT
goto @Make_Charm_HCharm_3
#ELSEACT
mov d0 0

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_5

[@Make_Charm_HCharm_3]
#IF
small d0 96
#ACT
give HolyTalisman(S) 1
mov d0 0

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_6

[@Make_Charm_FCharm]
#IF
checkitem SkeletonBone 4
checkitem ScorpionTail 1
checkitem ChickenBlood 4
#ACT
take SkeletonBone 4
take ScorpionTail 1
take ChickenBlood 4
mov d0 0
goto @Make_Charm_FCharm_1

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_7

[@Make_Charm_FCharm_1]
#IF
#ACT
movr d0 100
inc d0 1
goto @Make_Charm_FCharm_2

[@Make_Charm_FCharm_2]
#IF
small d0 96
#ACT
goto @Make_Charm_FCharm_3
#ELSEACT
mov d0 0

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_8

[@Make_Charm_FCharm_3]
#IF
small d0 96
#ACT
give Talisman(IG-M) 1
mov d0 0

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_9

[@Make_Charm_ICharm]
#IF
checkitem SnakePotion 8
checkitem ChickenBlood 4
checkitem SpiderTooth 2
#ACT
take SnakePotion 8
take ChickenBlood 4
take SpiderTooth 2
mov d0 0
goto @Make_Charm_ICharm_1

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_10

[@Make_Charm_ICharm_1]
#IF
#ACT
movr d0 100
inc d0 1
goto @Make_Charm_ICharm_2

[@Make_Charm_ICharm_2]
#IF
small d0 96
#ACT
goto @Make_Charm_ICharm_3
#ELSEACT
mov d0 0

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_11

[@Make_Charm_ICharm_3]
#IF
small d0 96
#ACT
give Talisman(GE-M) 1
mov d0 0

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_12

[@Make_Charm_LCharm]
#IF
checkitem ZombieBone 2
checkitem CannibalLeaf 2
checkitem ChickenBlood 4
#ACT
take ZombieBone 2
take CannibalLeaf 2
take ChickenBlood 4
mov d0 0
goto @Make_Charm_LCharm_1

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_13

[@Make_Charm_LCharm_1]
#IF
#ACT
movr d0 100
inc d0 1
goto @Make_Charm_LCharm_2

[@Make_Charm_LCharm_2]
#IF
small d0 96
#ACT
goto @Make_Charm_LCharm_3
#ELSEACT
mov d0 0

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_14

[@Make_Charm_LCharm_3]
#IF
small d0 96
#ACT
give Talisman(FU-M) 1
mov d0 0

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_15

[@Make_Charm_WCharm]
#IF
checkitem SkeletonBone 3
checkitem CannibalFruit 1
checkitem ChickenBlood 4
#ACT
take SkeletonBone 3
take CannibalFruit 1
take ChickenBlood 4
mov d0 0
goto @Make_Charm_WCharm_1

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_16

[@Make_Charm_WCharm_1]
#IF
#ACT
movr d0 100
inc d0 1
goto @Make_Charm_WCharm_2

[@Make_Charm_WCharm_2]
#IF
small d0 96
#ACT
goto @Make_Charm_WCharm_3
#ELSEACT
mov d0 0

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_17

[@Make_Charm_WCharm_3]
#IF
small d0 96
#ACT
give Talisman(VE-M) 1
mov d0 0

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_18

[@Make_Charm_RCharm]
#IF
checkitem DarkPrajnaJemStone 10
checkitem GodStatue 5
checkitem NightTear 3
checkitem ChickenBlood 2
#ACT
take DarkPrajnaJemStone 10
take GodStatue 5
take NightTear 3
take ChickenBlood 2
mov d0 0
goto @Make_Charm_RCharm_1

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_19

[@Make_Charm_RCharm_1]
#IF
#ACT
movr d0 100
inc d0 1
goto @Make_Charm_RCharm_2

[@Make_Charm_RCharm_2]
#IF
small d0 81
#ACT
goto @Make_Charm_RCharm_3
#ELSEACT
mov d0 0

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_20

[@Make_Charm_RCharm_3]
#IF
small d0 96
#ACT
give SoulTalisman(S) 1
mov d0 0

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_21

[@Make_Charm_RCharmM]
#IF
checkitem DarkPrajnaJemStone 30
checkitem GodStatue 15
checkitem NightTear 9
checkitem ChickenBlood 6
#ACT
take DarkPrajnaJemStone 30
take GodStatue 15
take NightTear 9
take ChickenBlood 6
mov d0 0
goto @Make_Charm_RCharmM_1

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_22

[@Make_Charm_RCharmM_1]
#IF
#ACT
movr d0 100
inc d0 1
goto @Make_Charm_RCharmM_2

[@Make_Charm_RCharmM_2]
#IF
small d0 61
#ACT
goto @Make_Charm_RCharmM_3
#ELSEACT
mov d0 0

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_23

[@Make_Charm_RCharmM_3]
#IF
small d0 96
#ACT
give SoulTalisman(M) 1
mov d0 0

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\System\Make_Item\Bujuk.txt] @Convert_Bujuk_24

}
;;Ҫɾ