;;不要删掉此行

%100
+5
+6
+43



[@main]




#IF
checkpkpoint 2

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_Sabuk-3.txt] @Convert_02Weapon_Sabuk-3_0

#ELSEACT
goto @main_0_0





[@_Startup]
#IF
IsOnCastleWar SaBuk
#ACT
goto @CastleWarOn
Delaygoto [Grobal] 20 @_Startup
#ELSEACT
Delaygoto [Grobal] 60 @_Startup

[@CastleWarOn]
#CALL [System\SabukCastle\Speak.txt] @CastleWarSpeak






[@main_0_0]
#IF
IsOnCastleWar SaBuk

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_Sabuk-3.txt] @Convert_02Weapon_Sabuk-3_1


#ELSESAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_Sabuk-3.txt] @Convert_02Weapon_Sabuk-3_2

[@Special_Repair()]
#CALL [System\TotalRepair.txt] @SRepairItem

[@buy]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_Sabuk-3.txt] @Convert_02Weapon_Sabuk-3_3

[@sell]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_Sabuk-3.txt] @Convert_02Weapon_Sabuk-3_4

[@repair]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_Sabuk-3.txt] @Convert_02Weapon_Sabuk-3_5

[~@repair]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\02Weapon_Sabuk-3.txt] @Convert_02Weapon_Sabuk-3_6

[Goods]


WoodenSword 100 1
BronzeSword 100 1
ArisuSword 100 1
IronSword 100 1
BroadBlade 100 1
BrokenSoul 100 1
CursedTrident 100 1
CursedScimitar 100 1
BronzeAxe 100 1
Trident 100 1
Scimitar 100 1
LongBlade 100 1
SteelSword 100 1
HookedBlade 100 1
BroadBladedSpear 100 1
KrissSword 100 1
PowerAxe 100 1
RedBladedSpear 100 1
BlackKrissSword 100 1
KrissSword(God) 100 1
GhostKingAxe 100 1
GhostKingBlade 100 1
PurifierSword 100 1
SharpenedPurifier 100 1
CursedSnakeSword 100 1
NumaPowerAxe 100 1
NumaMageStaff 100 1
BluePurifierSword 100 1
MageStaff 100 1
SnakeSword 100 1

[@TalkToQuest]
#CALL [NPCQuest_Def\02Weapon_Sabuk-3.txt] @NPCQuest_Check

[@everythingreward]
#CALL [System\TotalRewardSystem.txt] @TotalRewardSystem
;;不要删掉此行