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%100
+10
+11

+15

+53


[@main]
#IF
checkpkpoint 2

#SAY
#INCLUDE [..\Convert_Def\Market_Def\03Armor_HalfNight-2.txt] @Convert_03Armor_HalfNight-2_0


#ELSESAY
#INCLUDE [..\Convert_Def\Market_Def\03Armor_HalfNight-2.txt] @Convert_03Armor_HalfNight-2_1

[@buy]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\03Armor_HalfNight-2.txt] @Convert_03Armor_HalfNight-2_2

[@sell]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\03Armor_HalfNight-2.txt] @Convert_03Armor_HalfNight-2_3

[@repair]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\03Armor_HalfNight-2.txt] @Convert_03Armor_HalfNight-2_4

[~@repair]

#SAY
#INCLUDE [..\Convert_Def\Market_Def\03Armor_HalfNight-2.txt] @Convert_03Armor_HalfNight-2_5

[Goods]


BronzeHelmet 50 1
MagicBronzeHelm 50 1
ShamanHelmet 50 1
SkeletonHelmet 50 1
LightArmor(M) 50 1
LightArmor(F) 50 1
MediumArmor(M) 50 1
MediumArmor(F) 50 1
TaoistRobe(M) 50 1
TaoistRobe(F) 50 1
AbsolutionRobe(M) 50 1
AbsolutionRobe(F) 50 1
UniverseRobe(M) 50 1
UniverseRobe(M) 50 1


[@TalkToQuest]
#CALL [NPCQuest_Def\03Armor_HalfNight-2.txt] @NPCQuest_Check

[@everythingreward]
#CALL [System\TotalRewardSystem.txt] @TotalRewardSystem
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