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[@051_Urg]

{

#ACT

LoadValue P1 "QuestDiary\Judgement\Flag.txt" [051] [EnterGate]

LoadValue P2 "QuestDiary\Judgement\Flag.txt" [051] [CloseGate]



#IF

Equal P1 0

#ACT

Goto @051_wait

break



#IF

Equal P1 1

Equal P2 0

#ACT

Goto @051_enter

break



#IF

Equal P2 1

#ACT

Goto @051_close

break



#ELSESAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_0



[@051_wait]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_1



[@051_close]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_2



[@051_enter]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_3



[@051_enter2]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_4



#ACT

mapmove DQ1601_1 36 314 15

end

}









[@051_Agent]

{

#ACT

LoadValue P1 "QuestDiary\Judgement\Flag.txt" [051] [EnterGate]

LoadValue P2 "QuestDiary\Judgement\Flag.txt" [051] [CloseGate]



#IF

Equal P1 0

#ACT

Goto @051_wait_Agent

break



#IF

Equal P1 1

Equal P2 0

#ACT

Goto @051_enter_Agent

break



#IF

Equal P2 1

#ACT

Goto @051_close_Agent

break



#ELSESAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_5



[@051_wait_Agent]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_6



[@051_wait_Agent2]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_7



[@Sword051]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_8



[@051_close_Agent]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_9



[@051_enter_Agent]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_10



[@051_enter_Agent2]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\051\NPC051.txt] @Convert_NPC051_11



}
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