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[@set009]
{
#ACT
monclear DQ1600_02
MonGenP "DQ1600_02,100,100,80" 诺玛7 30
MonGenP "DQ1600_02,100,100,80" 诺玛7 30
MonGenP "DQ1600_02,100,100,80" 诺玛7 30
MonGenP "DQ1600_02,100,100,80" 诺玛7 30
MonGenP "DQ1600_02,100,100,80" 诺玛将士7 30
MonGenP "DQ1600_02,100,100,80" 诺玛法老7 30
MonGenP "DQ1600_02,141,27,0" 聚宝箱5 1 "noitem,诺玛遗物,金币,500000,金创药（特）,金创药（特）,魔法药（特）,魔法药（特）"
ApplyMonEx "DQ1600_02,141,27,0" 聚宝箱5 [MonsterSide]
ApplyMonEx "DQ1600_02,141,27,0" 聚宝箱5 [RunAway]
Delaygoto [Grobal] 300 @set009_1

[@set009_1]
begin
#ACT
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛将士7 10
MonGenP "DQ1600_02,100,100,80" 诺玛法老7 10
Delaygoto [Grobal] 300 @set009_2
end

[@set009_2]
begin
#ACT
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛将士7 10
MonGenP "DQ1600_02,100,100,80" 诺玛法老7 10
Delaygoto [Grobal] 300 @set009_3
end

[@set009_3]
begin
#ACT
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛7 10
MonGenP "DQ1600_02,100,100,80" 诺玛将士7 10
MonGenP "DQ1600_02,100,100,80" 诺玛法老7 10
Delaygoto [Grobal] 300 @set009_4
end

[@set009_1]
begin
#ACT
MonGenP "DQ1600_02,150,50,40" 诺玛7 10
MonGenP "DQ1600_02,150,50,40" 诺玛7 10
MonGenP "DQ1600_02,150,50,40" 诺玛7 10
MonGenP "DQ1600_02,150,50,40" 诺玛7 10
MonGenP "DQ1600_02,150,50,40" 诺玛将士7 10
MonGenP "DQ1600_02,150,50,40" 诺玛法老7 10
Delaygoto [Grobal] 900 @set009_AA
end

[@set009_AA]
begin
#ACT
LoadValue P1 "QuestDiary\Judgement\Flag.txt" [009] [QuestSuccess]
#IF
Equal P1 0
#ACT
Goto @set009B
#ELSEACT
break
end


[@set009B]
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\009\009Event.txt] [Convert] [Msg0]
EventMsg "DQ1600_02" %A7 123
DelayGoto [Grobal] 12 @set009B_1

[@set009B_1]
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\009\009Event.txt] [Convert] [Msg1]
EventMsg "DQ1600_02" %A7 18
DelayGoto [Grobal] 12 @set009B_2

[@set009B_2]
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\009\009Event.txt] [Convert] [Msg2]
EventMsg "DQ1600_02" %A7 123
DelayGoto [Grobal] 12 @set009B_3

[@set009B_3]
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\009\009Event.txt] [Convert] [Msg3]
EventMsg "DQ1600_02" %A7 18
DelayGoto [Grobal] 12 @set009B_4

[@set009B_4]
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\009\009Event.txt] [Convert] [Msg4]
EventMsg "DQ1600_02" %A7 18
DelayGoto [Grobal] 12 @set009B_5

[@set009B_5]
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\009\009Event.txt] [Convert] [Msg5]
EventMsg "DQ1600_02" %A7 123
DelayGoto [Grobal] 12 @set009B_6

[@set009B_6]
#ACT
LoadValue A7 [Convert_Def\QuestDiary\Judgement\Story\009\009Event.txt] [Convert] [Msg6]
EventMsg "DQ1600_02" %A7 18
DelayGoto [Grobal] 12 @set009B_7

[@set009B_7]
#ACT

monclear DQ1600_02
Mapting DQ1600_02 41 77 325
SaveValue "QuestDiary\Judgement\Flag.txt" [009] [QuestUserName] ""
UpdateValueSql "TBL_JobServerMain" "FLD_JOB='JOBSTORY'" "FLD_JOBCONDITION='End'"
SaveValue "QuestDiary\Judgement\Flag.txt" [MainTimer] [SuperQuest] 0
}
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