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[@050_Officer]

{

#ACT

LoadValue B1 "QuestDiary\Judgement\Flag.txt" [050] [QuestUserName]

LoadValue P1 "QuestDiary\Judgement\Flag.txt" [050] [GiveTimeOver]

LoadValue P2 "QuestDiary\Judgement\Flag.txt" [050] [KillNuma]



#IF

Equal B1 %username

Equal P2 1

#ACT

Goto @050_SuccessReward

break



#IF

Equal B1 %username

Equal P2 0

#ACT

Goto @050_HurryUp

break



#IF

CheckLevel 22

Equal B1 ""

Equal P1 0

Equal P2 0

#ACT

Goto @050_GiveQuest

break

#IF

!Equal B1 %username

#ACT

Goto @050_SlowStep

break



#IF

#ACT

Goto @050_NormalSay

break



[@050_NormalSay]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\050\050npc.txt] @Convert_050npc_0



[@050_SlowStep]

begin

#ACT

LoadValue B1 "QuestDiary\Judgement\Flag.txt" [050] [QuestUserName]



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\050\050npc.txt] @Convert_050npc_1



[@050_HurryUp]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\050\050npc.txt] @Convert_050npc_2



[@050_GiveQuest]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\050\050npc.txt] @Convert_050npc_3



[@050_reject050]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\050\050npc.txt] @Convert_050npc_4



[@050_take050]

begin

#ACT

SaveValue "QuestDiary\Judgement\Flag.txt" [050] [QuestUserName] %username

Param1 D002

Param2 250

Param3 100

SetMission

MonGenP "D002,230,100,5" 诺玛7 5

MonGenP "D002,230,100,5" 诺玛7 5

MonGenP "D002,230,100,5" 诺玛将士7 2

MonGenP "D002,230,100,5" 诺玛法老7 2

MonGenP "D002,230,100,5" 诺玛司令 3

Clearmission



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\050\050npc.txt] @Convert_050npc_5



[@050_SuccessReward]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\050\050npc.txt] @Convert_050npc_6



[@End050_2]

begin



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\050\050npc.txt] @Convert_050npc_7



[@End050_3]

begin

#ACT

SaveValue "QuestDiary\Judgement\Flag.txt" [050] [QuestUserName] ""

UpdateValueSql "TBL_JobServerMain" "FLD_JOB='JOBSTORY'" "FLD_JOBCONDITION='End'"

Savevalue "QuestDiary\Judgement\Flag.txt" [MainTimer] [SuperQuest] 0

mov A0 "Judgement"

mov D0 50

mov D1 1

mov D2 0

mov D3 0

goto @EveryThingReward



#SAY

#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\050\050npc.txt] @Convert_050npc_8



}
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