;;Ҫɾ



[@011NPC_governer]
{
begin
#ACT
LoadValue B1 "QuestDiary\Judgement\Flag.txt" [011] [QuestUserName]
LoadValue P1 "QuestDiary\Judgement\Flag.txt" [011] [GrupTimeOver]
LoadValue P2 "QuestDiary\Judgement\Flag.txt" [011] [EventStart]
LoadValue P3 "QuestDiary\Judgement\Flag.txt" [011] [QuestSuccess]
LoadValue P4 "QuestDiary\Judgement\Flag.txt" [011] [Missionsay]

#IF
!CheckLevel 22
#ACT
Goto @011Level_Low
break
#IF
Equal B1 %username
Equal P2 1
Equal P3 1
Equal P4 0
#ACT
GOTO @011_NoSayQUEST
break

#IF
Equal B1 %username
Equal P2 1
Equal P3 1
Equal P4 1
#ACT
GOTO @011_resultQUEST
break

#IF
Equal B1 %username
Equal P1 1
Equal P2 0
Equal P3 0
#ACT
GOTO @011_TimeOverQUEST
break

#IF
Equal B1 %username
Equal P2 1
Equal P3 0
#ACT
GOTO @011_FailQUEST
break


#IF
Equal B1 %username
Equal P1 0
Equal P2 0
Equal P3 0
#ACT
GOTO @011_waitingQUEST
break

#IF
Equal B1 ""
Equal P1 0
Equal P2 0
Equal P3 0
#ACT
GOTO @011_GiveQUEST
break

#ELSEACT
GOTO @011NPC_Normal
break
end

[@011_TimeOverQUEST]
begin
#ACT
SaveValue "QuestDiary\Judgement\Flag.txt" [011] [QuestUserName] ""
UpdateValueSql "TBL_JobServerMain" "FLD_JOB='JOBSTORY'" "FLD_JOBCONDITION='End'"

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_0

[@011_FailQUEST]
begin
#ACT
SaveValue "QuestDiary\Judgement\Flag.txt" [011] [QuestUserName] ""
UpdateValueSql "TBL_JobServerMain" "FLD_JOB='JOBSTORY'" "FLD_JOBCONDITION='End'"
Savevalue "QuestDiary\Judgement\Flag.txt" [MainTimer] [SuperQuest] 0

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_1

[@011_NoSayQUEST]

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_2

[@011_resultQUEST]
begin

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_3

[@011_resultQUEST_1]
begin

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_4

[@011_resultQUEST_2]
begin
#ACT
mov A0 "Judgement"
mov D0 11
mov D1 4
mov D2 0
mov D3 0
goto @EveryThingReward
SaveValue "QuestDiary\Judgement\Flag.txt" [011] [QuestUserName] ""
UpdateValueSql "TBL_JobServerMain" "FLD_JOB='JOBSTORY'" "FLD_JOBCONDITION='End'"
movenpc "4,50,281,Officer" npcroom1,4,11
Savevalue "QuestDiary\Judgement\Flag.txt" [MainTimer] [SuperQuest] 0

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_5

[@011Level_Low]
begin

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_6

[@011NPC_Normal]
begin

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_7

[@011_GiveQUEST]
begin

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_8

[@011_GiveQUEST_1]
begin

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_9

[@011_GiveQUEST_2]
begin
#ACT
LoadValue B1 "QuestDiary\Judgement\Flag.txt" [011] [QuestUserName]
#IF
Equal B1 ""

#ACT
saveValue "QuestDiary\Judgement\Flag.txt" [011] [QuestUserName] %username


#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_10

#ELSEACT
Goto @011Slow_Step
break
end


[@011_talk_2]
begin

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_11

[@011Slow_Step]
begin

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_12

[@011_waitingQUEST]
begin

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_13

[@011_Eventstart]
begin

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_14

[@011_Eventstart_1]
begin

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_15

[@011_Eventstart_2]
begin
#IF
CheckGroupCount 1
#ACT
Savevalue "QuestDiary\Judgement\Flag.txt" [011] [Eventstart] 1
GroupMove "DQ1600_02, 38 , 165" %Username
Goto @011eventmsg

#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_16

[@011eventmsg]
#CALL [Judgement\Story\011\011Event.txt] @set011A


}


[@011_talk1]
{
#ACT
LoadValue B1 "QuestDiary\Judgement\Flag.txt" [011] [QuestUserName]
#IF
Equal B1 %username

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_17


#ELSESAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_18

[@011_talk1_2]

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_19

[@011_talk1_3]

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_20

[@011_talk1_4]

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_21

[@011_talk1_5]
#ACT
SaveValue "QuestDiary\Judgement\Flag.txt" [011] [Missionsay] 1

#SAY
#INCLUDE [..\Convert_Def\QuestDiary\Judgement\Story\011\NPC011.txt] @Convert_NPC011_22

}
;;Ҫɾ