;; xlhly޸
[@main]
#IF
check [003] 1
#ACT
break

#IF
#ACT
mov   A1   %USERNAME

#IF
checkjob warrior
check [003] 0
#ACT
give Gold 20000
SET [003] 1
give HPPotion(L) 10
give MPPotion(L) 10
MONRECALL Jin  4  4
lineMsg [Grobal] "A new Warrior '<$OUTPUT(A1)>' Is born onto this world"
LOADVALUE D1 "QuestDiary\\\ݿ.txt" [%A1] [] 
inc    D1  10
SaveValue "QuestDiary\\\ݿ.txt" [%A1] [] %D1
#SAY
Hello: <$OUTPUT(A1)> This is your First monster which you Killed in Game.\
The system gives you {FCOLOR/10}A Pet{FCOLOR/12} JIN {FCOLOR/10} 20KGold{FCOLOR/12} as a Reward.\
You also get {FCOLOR/1}<$OUTPUT(D1)>{FCOLOR/12} Integral Points, which you can spent later.\

<Exit/@exit>


#IF
checkjob wizard
check [003] 0
#ACT
give HPPotion(L) 10
give MPPotion(L) 10
give Gold 20000
SET [003] 1
MONRECALL Jin  4  4
lineMsg [Grobal] "A new Wizard '<$OUTPUT(A1)>' Is born onto this world"
LOADVALUE D1 "QuestDiary\\\ݿ.txt" [%A1] [] 
inc    D1  10
SaveValue "QuestDiary\\\ݿ.txt" [%A1] [] %D1
#SAY
Hello: <$OUTPUT(A1)> This is your First monster which you Killed in Game.\
The system gives you {FCOLOR/10}A Pet{FCOLOR/12} JIN {FCOLOR/10} 20KGold{FCOLOR/12} as a Reward.\
You also get {FCOLOR/1}<$OUTPUT(D1)>{FCOLOR/12} Integral Points, which you can spent later.\
<Exit/@exit>

#IF
checkjob taoist
check [003] 0
#ACT
give HPPotion(L) 10
give MPPotion(L) 10
give Gold 20000
SET [003] 1
MONRECALL Jin  4  4
lineMsg [Grobal] "A new Tao '<$OUTPUT(A1)>' Is born onto this world"
LOADVALUE D1 "QuestDiary\\\ݿ.txt" [%A1] [] 
inc    D1  10
SaveValue "QuestDiary\\\ݿ.txt" [%A1] [] %D1
#SAY
Hello: <$OUTPUT(A1)> This is your First monster which you Killed in Game.\
The system gives you {FCOLOR/10}A Pet{FCOLOR/12} JIN {FCOLOR/10} 20KGold{FCOLOR/12} as a Reward.\
You also get {FCOLOR/1}<$OUTPUT(D1)>{FCOLOR/12} Integral Points, which you can spent later.\
<Exit/@exit>
;; xlhly޸


