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[@main]
#ACT
;#CALL [EventSystem\BeetleJuice\BeetleJuiceEvent.txt] @BeetleJuiceMain1
;#CALL [EventSystem\Xmas\Xmas.txt] @XmasEventMain1
goto @LottoSystem_ItemClick
goto @Talisman_ItemClick
break

[@_UpLevel]
#IF
#ACT
Set [250] 0

#IF
Check  [400]  0
CheckLevel 40
#ACT
Mov   A1   %USERNAME
EventMsg [grobal] "Level Up for <$OUTPUT(A1)>!!!!"
Break
#ELSEACT
Break

[@_UserLogin]
#ACT
break

[@_HLSCRIPTSYSTEM]
#ACT
Delaygoto [Local] 3 @CheckNewUser          ;New User
Delaygoto [Local] 3 @CheckUserLogin        ;User login
;Delaygoto [Local] 3 @OnLineBonusV          ;Bonus system, gives you a reward every 30 mins of benig online
break

[@CheckNewUser]
#CALL [HLSCRIPT\NewUser.TXT] @NewUser      ;New User

[@CheckUserLogin]
#CALL [HLSCRIPT\UserLogin.TXT] @UserLogin  ;User login

[@OnLineBonusV]
#CALL [HLSCRIPT\BingGooo.txt] @BingGooo    ;Bonus system, gives you a reward every 30 mins of benig online

[@_DieScript]
#CALL [HLSCRIPT\DieScript.TXT] @DieScriptExec       ;When someone dies

[@_Diary]                                           ;D Button
#IF
#ACT
goto @ChoBoReceiveQuest_Helper

[@ChoBoReceiveQuest_Helper]
#CALL [System\MirGuideBook.txt] @Mir3GuideBook

[@_MagicGate]
#IF
#ACT
MapMove D1401 20 22                             ;Where the magic gate takes you

[@_Diary1]
#IF
#ACT
goto @CruelDragonMir3G1

[@CruelDragonMir3G1]
#CALL [HLSCRIPT\PortableShop.txt] @Mir3G_1           ;PortableShop(Pots)
     
[@_Diary2]
#IF
#ACT
goto @CruelDragonMir3G2

[@CruelDragonMir3G2]                                 ;Refine Script - Scroll?
#CALL [HLSCRIPT\WeaponRefine.txt] @Mir3G_2

[@_Diary3]
#IF
#ACT
goto @CruelDragonMir3G3

[@CruelDragonMir3G3]                            ;Special Repair Script - Scroll?
#CALL [HLSCRIPT\SpecialRepair.txt] @Mir3G_3

[@_NewCommand1]                                 ;Character Locker
#IF
#ACT
goto @CruelDragonMir3G4

[@CruelDragonMir3G4]
#CALL [HLSCRIPT\CruelDragonMir3G.txt] @Mir3G_4

[@_NewCommand2]                                 ;Character Locker
#IF
#ACT
;goto @CruelDragonMir3G5

[@CruelDragonMir3G5]
#CALL [HLSCRIPT\CruelDragonMir3G.txt] @Mir3G_5

[@_NewCommand3]                                 ;Character Locker
#IF
#ACT
;goto @CruelDragonMir3G6

[@CruelDragonMir3G6]
#CALL [HLSCRIPT\CruelDragonMir3G.txt] @Mir3G_6


[@DB_system]
#CALL [HLSCRIPT\CruelDragonMir3G.txt] @Mir3G_7

[@MadoQuestItem]
[@AreaQuest_7Item]
[@BasicQuest_Control]

[@LottoSystem_ItemClick]
#CALL [System\LottoSystem\LottoItemClick.txt] @LottoSystem_LottoItemClick

[@Talisman_ItemClick]
#CALL [System\ItemScripts\ItemEvents.txt] @EventItem_AllItems

[@BadManCheckLogin]

[@_War_Ready_Sabuk]
#CALL [System\SabukCastle\SabukDefaultSetting.txt] @CastleWarReady

[@_War_Start_Sabuk]
#CALL [System\SabukCastle\SabukDefaultSetting.txt] @CastleWarStart

[@_War_Finish_Sabuk]
#CALL [System\SabukCastle\SabukDefaultSetting.txt] @CastleWarFinish

[@_CastleOwnerChanged_Sabuk]
#CALL [System\SabukCastle\Sabukflag.txt] @ChangeFlag

[@_CastleFlagChanged_Sabuk]
#CALL [System\SabukCastle\Sabukflag.txt] @ChangeFlag

[@_War_Ready_Taosung]
[@_War_Start_Taosung]
[@_War_Finish_Taosung]
[@_CastleOwnerChanged_Taosung]
[@_CastleFlagChanged_Taosung]

[@_AutoExp1]
[@_AutoExp2]
[@_AutoExp3]
[@_AutoExp4]
[@_AutoExp5]
[@_AutoExp6]
[@_AutoExp7]
[@_EndAutoExp]

[@_Autotime1]
[@_Autotime2]
[@_Autotime3]
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