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[@main]
#IF
checkpkpoint 2

#SAY
#INCLUDE [..\Market_Def\00BuySell_Std.txt] @Convert_BuySellStd_PK

#ELSESAY
Hi, My name is {FCOLOR/10}<$NPCNAME>{FCOLOR/12}, can I help you?\\
<[ Reset weapon to original stats ]/@RefineinitialWeapon> \
___Please Note - This will also reset all {FCOLOR/10}Warden{FCOLOR/12} refines\
<[ Refine Accessory ]/@PreRefineAcessory>\
<[ Exit ]/@exit>\

#IF
ISADMIN
#SAY
Would you like to respawn Guards?\
<[ Yes ]/@RespawnGuards>\\\

[@RespawnGuards]
#ACT
MonGenP "13,175,128,0" Guard 5
MonGenP "10,354,237,0" Guard 5
MonGenP "10,350,233,0" Guard 5
MonGenP "10,355,318,0" Guard 5
MonGenP "10,351,322,0" Guard 5
MonGenP "10,267,315,0" Guard 5
MonGenP "10,271,319,0" Guard 5
MonGenP "10,291,273,0" Guard 5
MonGenP "10,291,257,0" Guard 5
MonGenP "10,304,254,0" Guard 5
MonGenP "10,304,261,0" Guard 5
MonGenP "10,304,266,0" Guard 5
MonGenP "10,304,271,0" Guard 5
MonGenP "10,296,273,0" Guard 5


[@RefineinitialWeapon]
#CALL [System\ClearWeaponLevel.txt] @checkRefinePoints

[@PreRefineAcessory]
#CALL [System\RefineAccessory.txt] @RefineAccessory

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