;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[@Main]
#IF
Check  [271]  0
#SAY
I have a number of quests that I have been given\
by various people around Mir.\\
Here is a list of the quests I have available\\
#ELSESAY
You have completed all quests that I handle\
You need to speak to your Master now\\
<[ Exit ]/@exit>\\\
#ELSEACT
Break

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;Doreens Quest
#IF
CHECK [251] 0
CHECK [252] 0
#SAY
{FCOLOR/10}Doreens Jewelery - Bichon 144:225 {FCOLOR/12}\
#IF
CHECK [251] 1
CHECK [252] 0
#SAY
{FCOLOR/2}Doreens Jewelery - Quest Started (Bichon 144:225){FCOLOR/12}\
#IF
CHECK [251] 1
CHECK [252] 1
#SAY
{FCOLOR/6}Doreens Jewelery - Completed{FCOLOR/12}\

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;Adrians Quest
#IF
CHECK [253] 0
CHECK [254] 0
#SAY
{FCOLOR/10}Adrians Skeletons - Prajna 76:179{FCOLOR/12}\
#IF
CHECK [253] 1
CHECK [254] 0
#SAY
{FCOLOR/2}Adrian Skeletons - Quest Started (Prajna 76:179){FCOLOR/12} \
#IF
CHECK [253] 1
CHECK [254] 1
#SAY
{FCOLOR/6}Adrian Skeletons - Completed{FCOLOR/12}\

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;Pauls Quest
#IF
CHECK [255] 0
CHECK [256] 0
#SAY
{FCOLOR/10}Pauls Poor Soul - OldBichon 310:284{FCOLOR/12}\
#IF
CHECK [255] 1
CHECK [256] 0
#SAY
{FCOLOR/2}Pauls Poor Soul - Quest Started (OldBichon 310:284){FCOLOR/12} \
#IF
CHECK [255] 1
CHECK [256] 1
#SAY
{FCOLOR/6}Pauls Poor Soul - Completed{FCOLOR/12}\

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;Marys Quest
#IF
CHECK [257] 0
CHECK [258] 0
#SAY
{FCOLOR/10}Joshuas Test - Bichon 189:255{FCOLOR/12}\
#IF
CHECK [257] 1
CHECK [258] 0
#SAY
{FCOLOR/2}Joshuas Test - Quest Started (Bichon 189:255){FCOLOR/12} \
#IF
CHECK [257] 1
CHECK [258] 1
#SAY
{FCOLOR/6}Joshuas Test - Completed{FCOLOR/12}\

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;Annes Quest
#IF
CHECK [259] 0
CHECK [260] 0
#SAY
{FCOLOR/10}Annes Potion - PhantomForest 183:218{FCOLOR/12}\
#IF
CHECK [259] 1
CHECK [260] 0
#SAY
{FCOLOR/2}Annes Potion - Quest Started (PhantomForest 183:218){FCOLOR/12}\
#IF
CHECK [259] 1
CHECK [260] 1
#SAY
{FCOLOR/6}Annes Potion - Completed{FCOLOR/12}\

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;Harolds Quest
#IF
CHECK [261] 0
CHECK [263] 0
#SAY
{FCOLOR/10}Harolds Suprise - SabuKWall 242:122{FCOLOR/12}\
#IF
CHECK [261] 1
CHECK [263] 0
#SAY
{FCOLOR/2}Harolds Suprise - Quest Started (SabuKWall 242:122){FCOLOR/12}\
#IF
CHECK [261] 1
CHECK [263] 1
#SAY
{FCOLOR/6}Harolds Suprise - Completed{FCOLOR/12}\

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;Ellisons Quest
#IF
CHECK [264] 0
CHECK [265] 0
#SAY
{FCOLOR/10}Ellisons New Shop - NumaVillage 156:170{FCOLOR/12}\
#IF
CHECK [264] 1
CHECK [265] 0
#SAY
{FCOLOR/2}Ellisons New Shop - Quest Started (NumaVillage 156:170){FCOLOR/12}\
#IF
CHECK [264] 1
CHECK [265] 1
#SAY
{FCOLOR/6}Ellisons New Shop - Completed{FCOLOR/12}\

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;Alis Quest
#IF
CHECK [266] 0
CHECK [267] 0
#SAY
{FCOLOR/10}Alis Skele - SamakWall 237:89{FCOLOR/12}\\
#IF
CHECK [266] 1
CHECK [267] 0
#SAY
{FCOLOR/2}Alis Skele - Quest Started (SamakWall 237:89){FCOLOR/12}\\
#IF
CHECK [266] 1
CHECK [267] 1
#SAY
{FCOLOR/6}Alis Skele - Completed{FCOLOR/12}\\

#IF
#SAY
<[ DGS Quest ]/@DGSQuestCALL>\\


#IF
Check   [252]  1
Check   [254]  1
Check   [256]  1
Check   [258]  1
Check   [260]  1
Check   [263]  1
Check   [265]  1
Check   [267]  1
Check   [268]  1
Check   [270]  1
Check   [271]  0
#SAY
<[ Job Quests ]/@JobQuests>\

#IF
#SAY
\
<[ Exit ]/@Exit>\\


[@DGSQuestCALL]
#CALL [Quests\DGSCALL.txt] @CALLMain

[@JobQuests]
#SAY
Its time to learn more of what drives this\
world.  I never wanted to decieve you, but I\
have been giving you these tasks to groom you\
for your future, you have shown great prwospects\
and I believe you could be a credit to any of\
your prospective employers.\\
<[ Employers? ]/@Main1>\\

[@Main1]
#SAY
Yes, your future employers are the people who\
have given me these tasks.  You have already\
heard of one of them, the 'Assasin Master', but\
there are more.  I have been in contact with a\
total of 4 Grand Masters, they are - \\
{FCOLOR/10}'Assasin Master'{FCOLOR/12}\
{FCOLOR/10}'Warden Master'{FCOLOR/12}\
{FCOLOR/10}'Alchemy Master'{FCOLOR/12}\
{FCOLOR/10}'** Master'{FCOLOR/12}\\
Each will mean following a different career\
with different jobs and benefits.\\
Each Career currently has 20 stages, and when you\
get half way through you will recieve a bonus of\
Experience, and a name colour change, you will also\
receive the next level once you get to the finish.\\
Finally, once you have completed all the tasks required\
from that Master, you can then try out one of the\
other Career's.  Should you not be able to finish\
a career and what to start another, you WILL lose\
all of the benefits gained so far and it will cost\
you considerably to do so.\\
Would you like to talk about any of the careers \
before deciding?\\
<[ Assasin ]/@Main_Assasin>\
<[ Warden ]/@Main_Warden>\
<[ Alchemist ]/@Main_Alchemy>\
<[ ** ]/@Main_Warden>\
<[ Exit ]/@exit>\\\

[@Main_Assasin]
#SAY
The Assasin's job will mean working closely with\
the AssasinMaster, he will give you various jobs\
some will involve assasinations, some will be to\
simply get rid of a piece of evidence, but each job\
will give you more Fame in this proffession\
meaning that you will also reap the rewards of your\
hard work\\
<[ What are the Benefits? ]/@Main_Assasin_Rew>\
<[ Back to Career List ]/@Main1>\
<[ Exit ]/@exit>\\\

[@Main_Assasin_Rew]
#SAY
The reward for an assasin is having shortcuts \
throughout Mir\

As you progress through the Assasin career\
you will be able to open up new shortcuts using\
the extensive Assasin tunnel network.\\i.e. Once you choose the Assasin Career you will\
immediately have access to the tunnel just above the\
Pillar in OldBichon.  This tunnel has access to the\
4 Local Towns, OldBichon, PrajnaVillage, PhantomForest\
and Bichon.  Complete just 1 mission for the Assasin\
Master and you will be given authorisation to use\
a second tunnel behind the meat shack in OldBichon\
giving access to BichonCave, DeadPit and AntColony.\\
I cannot tell you enough of the power of this reward\
but in just cash stakes it will save you an enormous\
amount of teleport savings, but just one more thing\
to give you that extra incentive, there WILL be some\
Final floor or KR teleports once you progress further\\
<[ Choose Assasin as a Career ]/@Main_Assasin_Confirm>\
<[ Back to Career List ]/@Main1>\
<[ Exit ]/@exit>\\\

[@Main_Warden]
#SAY
The job of a Warden is to look after and manage\
the affairs of the WardenMaster.  He will give you\
tasks that are mainly related to the wildlife around\
Mir.  As an example I know his first task for you\
will be to trim down the Oma's around OldBichon\
as they are getting WAY out of control.\\
<[ What are the Benefits? ]/@Main_Warden_Rew>\
<[ Back to Career List ]/@Main1>\
<[ Exit ]/@exit>\\\

[@Main_Warden_Rew]
#SAY
Now were talking, the WardenMaster looks after\
the guys that are working for him, and in turn\
he needs you to look after the weapon that will\
become an integral part of your being as you\
progress through the Warden ranks.  Each time\
you complete a mission, the warden master will\
give you the chance to Upgrade your weapon with\
any stat of your choice, you can also save these\
UpgradePoints up to get better stats, or save them\
to be used on a different weapon.  For example, if you\
wanted to add Luck to your weapon, you will need\
an amount of UpgradePoints equivelent to the amount\
of Luck you are currently sitting at.  i.e. If you\
have Luck+4 and want Luck+5, you will need 4 Upgrade\
Points.\
Just 1 final point, you can only Upgrade a weapon once\
it has reached MAX and you are limited to 20 Added stats\
per weapon which will include any Luck/Str/DC/SC/MC\
that was added before it reached MAX\\
<[ Choose Warden as a Career ]/@Main_Warden_Confirm>\
<[ Back to Career List ]/@Main1>\
<[ Exit ]/@exit>\\\


[@Main_Alchemy]
#SAY
Alchemy is all about foraging and collecting.\
You will be given tasks that means you will have\
to get things that are available from select areas\
around Mir, or even from places that no-one has\
ever been to, facing dangers to grab that one\
last ingredient to complete your task.\\
<[ What are the Benefits? ]/@Main_Alchemy_Rew>\
<[ Back to Career List ]/@Main1>\
<[ Exit ]/@exit>\\\

[@Main_Alchemy_Rew]
#SAY
Alchemy is a world of wonder, of turning the\
different ingredients into things beyond your\
wildest dreams.  You will start by having the\
capability to create you own Potions, and then\
as you progress you will be able to add potions\
to blank parchment to create powerful scrolls, \
capable of summoning creatures, teleporting you\
to various areas.\\
The ability to collect items and sell the end\
result should mean this career will make you more\
than affluent, you will be RICH!\\
<[ Choose Alchemy as a Career ]/@Main_Alchemy_Confirm>\
<[ Back to Career List ]/@Main1>\
<[ Exit ]/@exit>\\\

[@Main_Assasin_Confirm]
#SAY
Are you sure?  You will have to be an Assasin\
until you have completed all 20 quests, and\
that will take a while.\\
<[ Confirm Assasin Job ]/@Main_Assasin_Complete>\
<[ Back to Career List ]/@Main1>\
<[ Exit ]/@exit>\\\

[@Main_Warden_Confirm]
#SAY
Are you sure?  You will have to be a Warden\
until you have completed all 20 quests, and\
that will take a while.\\
<[ Confirm Warden Job ]/@Main_Warden_Complete>\
<[ Back to Career List ]/@Main1>\
<[ Exit ]/@exit>\\\

[@Main_Alchemy_Confirm]
#SAY
Are you sure?  You will have to be an Alchemist\
until you have completed all 20 quests, and\
that will take a while.\\
<[ Confirm Assasin Job ]/@Main_Alchemy_Complete>\
<[ Back to Career List ]/@Main1>\
<[ Exit ]/@exit>\\\

[@Main_Assasin_Complete]
#ACT
Set  [271]   1
Set  [272]   1
Set  [273]   0
Set  [274]   0
Set  [275]   0
#SAY
You are now on the path of the Assasin\
and you should be aware that it may make\
you slightly err.. disliked by the loved ones\
of the people you are required to dispatch.\\
Still, at least you can escape quickly using\
the Assasin Tunnels.\\
Now, the Assasin Master guards his privacy,\
but there is a secret passage to his hideout\
in FleaCave, the passage is located behind the\
Tree where the Hermit is standing and will take\
you straight to him, good luck!\\
<[ Exit ]/@exit>\\\

[@Main_Warden_Complete]
#ACT
Set  [271]   1
Set  [272]   0
Set  [273]   1
Set  [274]   0
Set  [275]   0
#SAY
You are now a Warden, albeit a low level Warden\
The Warden Master is located in OldBichon, in the\
small village just above the main City, he never\
stops in his work, help him where you can.\
Good Luck!!\\
<[ Exit ]/@exit>\\\

[@Main_Alchemy_Complete]
#ACT
Set  [271]   1
Set  [272]   0
Set  [273]   0
Set  [274]   1
Set  [275]   0
#SAY
The Alchemy Master is located in OldBichon,\
he likes to be where people can get hold of him.\
He is standing next to the Potion man, (good for\
sales).\
This is goodbye, but good luck with your new\
career.\\
<[ Exit ]/@exit>\\\

[@SayHello]
#ACT
Speak "Hello Venom :P"
Break

[@SayGoodBye]
#ACT
Speak "Cya Venom :)"
Break

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;