;;ۺ3Gҵ BBS.17HOT.CN λ÷ӰI
[@Mir3G_2]
{
#SAY
<[ Refine ]/@Refine_Cmd>\
<[ Get Weapon Back ]/@GetBack_Cmd>\
<[ Change Weapon Element ]/@Change_Atom_Cmd> - 1 Million Gold\

[@Refine_Cmd]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkweaponmctype 0
checkrefineweapon
#SAY
Congrats, Your weapon is ready for Refining\
I can refine Durability, DC, M-All or Element\
This will use ALL BlackIronOre and ALL jewels in your bag\
What would you like to add?\\
<[ Durability ]/@Refine_Dura> \
<[ DC ]/@Refine_DC> \
<[ M-All ]/@Refine_ALL> \
<[ Element ]/@Refine_Atom> \
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkweaponmctype 1
checkrefineweapon
#SAY
Congrats, Your weapon is ready for Refining\
I can refine Durability, DC, M-Nature or Element\
This will use ALL BlackIronOre and ALL jewels in your bag\
What would you like to add?\\
<[ Durability ]/@Refine_Dura> \
<[ DC ]/@Refine_DC> \
<[ M-Nature ]/@Refine_MC>\
<[ Element ]/@Refine_Atom> \
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkweaponmctype 2
checkrefineweapon
#SAY
Congrats, Your weapon is ready for Refining\
I can refine Durability, DC, M-Soul or Element\
This will use ALL BlackIronOre and ALL jewels in your bag\
What would you like to add?\\
<[ Durability ]/@Refine_Dura> \
<[ DC ]/@Refine_DC> \
<[ M-Soul ]/@Refine_SC> \
<[ Element ]/@Refine_Atom> \
<[ Back ]/@Mir3G_2>\
#ACT
break

#ELSESAY
You weapon is not ready for refine!!\\
<[ Back ]/@Mir3G_2>\

[@Refine_Dura]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 5
checkrefineweapon
#ACT
refineWeapon 10000 1 0
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You need 5 BlackIronOre to refine Durability!!\\
<[ Back ]/@Mir3G_2>\

[@Refine_DC]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 3
checkrefineitem 1 3
checkrefineweapon
#ACT
RefineWeapon 50000 3 0
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You do not have the correct Materials\\
<[ Back ]/@Mir3G_2>\

[@Refine_MC]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 3
checkrefineitem 2 3
checkrefineweapon
#ACT
RefineWeapon 50000 3 1
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You do not have the correct Materials\\
<[ Back ]/@Mir3G_2>\

[@Refine_SC]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 3
checkrefineitem 3 3
checkrefineweapon
#ACT
RefineWeapon 50000 3 1
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You do not have the correct Materials\\
<[ Back ]/@Mir3G_2>\

[@Refine_ALL]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 3
checkrefineitem 4 3
checkrefineweapon
#ACT
RefineWeapon 50000 3 1
break
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You do not have the correct Materials\\
<[ Back ]/@Mir3G_2>\

[@Refine_Atom]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkrefineweapon
#SAY
Which Element would you like to refine?\\
<[ Fire ]/@Refine_Fire>\
<[ Ice ]/@Refine_Ice>\
<[ Light ]/@Refine_Light>\
<[ Wind ]/@Refine_Wind>\
<[ Holy ]/@Refine_Holy>\
<[ Dark ]/@Refine_Dark>\
<[ Phantom ]/@Refine_Pantom>\\
<[ Back ]/@Mir3G_2>\

[@Refine_Fire]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 3
checkrefineitem 0 5
checkrefineweapon
#ACT
RefineWeapon 50000 4 1
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You do not have the correct Materials\\
<[ Back ]/@Mir3G_2>\

[@Refine_Ice]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 3
checkrefineitem 0 5
checkrefineweapon
#ACT
RefineWeapon 50000 4 2
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You do not have the correct Materials\\
<[ Back ]/@Mir3G_2>\

[@Refine_Light]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 3
checkrefineitem 0 5
checkrefineweapon
#ACT
RefineWeapon 50000 4 3
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You do not have the correct Materials\\
<[ Back ]/@Mir3G_2>\

[@Refine_Wind]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 3
checkrefineitem 0 5
checkrefineweapon
#ACT
RefineWeapon 50000 4 4
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You do not have the correct Materials\\
<[ Back ]/@Mir3G_2>\

[@Refine_Holy]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 3
checkrefineitem 0 5
checkrefineweapon
#ACT
RefineWeapon 50000 4 5
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You do not have the correct Materials\\
<[ Back ]/@Mir3G_2>\

[@Refine_Dark]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 3
checkrefineitem 0 5
checkrefineweapon
#ACT
RefineWeapon 50000 4 6
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You do not have the correct Materials\\
<[ Back ]/@Mir3G_2>\

[@Refine_pantom]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkweaponlevel 17
#SAY
This weapon can no longer be refined!!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkitem BlackIronOre 3
checkrefineitem 0 5
checkrefineweapon
#ACT
RefineWeapon 50000 4 7
#SAY
Weapon Refined...\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You do not have the correct Materials\\
<[ Back ]/@Mir3G_2>\

[@GetBack_Cmd]
#ACT
GetBackUpgItem

[~@getbackupgnow_fail]
#SAY
You left it here with me?\
It must have been a long time ago\
I am sorry, I must have sold it to recover my costs\\
<[ Back ]/@Mir3G_2>\

[~@upgradenow_ok]
#SAY
Here you go, give it a test\\
<[ Back ]/@Mir3G_2>\

[~@getbackupgnow_ok]
#SAY
Durabilty Enhanced!!\\
<[ Exit ]/@exit>\

[@Change_Atom_Cmd]
#IF
!HasWeaponAtom
#SAY
You weapon has no Element!\\
<[ Back ]/@Mir3G_2>\
#ACT
break

#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkgold 1000000
#SAY
You really want to change the weapon Element?\\
<[ Change Element ]/@ChangeAtom_Next> \
<[ Back ]/@Mir3G_2>\
#ELSESAY
You need 1 Million Gold to Change Element\\
<[ Exit ]/@exit>\
[@ChangeAtom_Next]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkgold 1000000
#SAY
Which Element would you like to change to?\\
<[ Fire ]/@ChangeAtom_Fire>\
<[ Ice ]/@ChangeAtom_Ice>\
<[ Light ]/@ChangeAtom_Light>\
<[ Wind ]/@ChangeAtom_Wind>\
<[ Holy ]/@ChangeAtom_Holy>\
<[ Dark ]/@ChangeAtom_Dark>\
<[ Phantom ]/@ChangeAtom_Pantom>\\
<[ Back ]/@Mir3G_2>\
#ELSESAY
You need 2 Million Gold to Change Element\\
<[ Back ]/@Mir3G_2>\

[@ChangeAtom_Fire]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkgold 2000000
#ACT
ChangeWeaponAtom 1
take Gold 2000000
#SAY
Element Changed to Fire.\\
<[ Back ]/@Mir3G_2>\

[@ChangeAtom_Ice]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkgold 2000000
#ACT
ChangeWeaponAtom 2
take Gold 2000000
#SAY
Element Changed to Ice.\\
<[ Back ]/@Mir3G_2>\

[@ChangeAtom_Light]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkgold 2000000
#ACT
ChangeWeaponAtom 3
take Gold 2000000
#SAY
Element Changed to Light.\\
<[ Back ]/@Mir3G_2>\

[@ChangeAtom_Wind]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkgold 2000000
#ACT
ChangeWeaponAtom 4
take Gold 2000000
#SAY
Element Changed to Wind.\\
<[ Back ]/@Mir3G_2>\

[@ChangeAtom_Holy]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkgold 2000000
#ACT
ChangeWeaponAtom 5
take Gold 2000000
#SAY
Element Changed to Holy.\\
<[ Back ]/@Mir3G_2>\

[@ChangeAtom_Dark]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkgold 2000000
#ACT
ChangeWeaponAtom 6
take Gold 2000000
#SAY
Element Changed to Dark.\\
<[ Back ]/@Mir3G_2>\

[@ChangeAtom_Pantom]
#IF
checkweaponlevel 1
#ELSESAY
You need to be holding the weapon!!!\\
<[ Back ]/@Mir3G_2>\
#ELSEACT
break

#IF
checkgold 2000000
#ACT
ChangeWeaponAtom 7
take Gold 2000000
#SAY
Element Changed to Pantom.\\
<[ Back ]/@Mir3G_2>\
}
;;ۺ3Gҵ BBS.17HOT.CN λ÷ӰI