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[@EasterBasket1]
{
#IF
CheckItem EasterBasket  1
#ACT
Goto  @EasterBasket2
Break
#ELSEACT
Break

[@EasterBasket2]
#IF
Random 20
#ACT
Give Gold 1
Take  EasterBasket  1
Break

#IF
Random 20
#ACT
Give Snowball 1
Take  EasterBasket  1
Break

#IF
Random 20
#ACT
Give HPPotion(s) 1
Take  EasterBasket  1
Break

#IF
Random 20
#ACT
Give LargeTorch 1
Take  EasterBasket  1
Break

#IF
Random 20
#ACT
Give TownTeleport 1
Take  EasterBasket  1
Break

#IF
Random 20
#ACT
Give LotteryTicket 1
Take  EasterBasket  1
Break

#IF
Random 30
#ACT
Give RainbowEasterEgg 1
Take EasterBasket 1
Break

#IF
Random 100
#ACT
Give Benedictionoil
Take  EasterBasket  1
Break

#IF
Random 200
#ACT
Give SunPotion(M) 50
Take  EasterBasket  1
Break

#IF
Random 200
#ACT
Give Gold 50000
Take  EasterBasket  1
Break

#IF
Random 200
#ACT
Give OldGinseng 50
Take  EasterBasket  1
Break

#IF
Random 200
#ACT
Give Ginseng 50
Take  EasterBasket  1
Break

#IF
Random 200
#ACT
Give StingsEdgeShadeDemon(Gamble) 1
Take  EasterBasket  1
Break
#IF
Random 200
#ACT
Give StingsGambleArmour(Gamble)(M) 1
Take  EasterBasket  1
Break
#IF
Random 200
#ACT
Give StingsGambleArmour(Gamble)(F) 1
Take  EasterBasket  1
Break

#IF
Random 200
#ACT
Give ThanksLiquor(s) 1
Take  EasterBasket  1
Break

#IF
Random 300
#ACT
Give Integral(20) 1
Take  EasterBasket  1
Break

#IF
Random 300
#ACT
Give GoldBar 1
Take  EasterBasket  1
Break

#IF
Random 300
#ACT
Give EvilSlayerOrb
Take  EasterBasket  1
Break

#IF
Random 300
#ACT
Give ProtectionOrb
Take  EasterBasket  1
Break

#IF
Random 300
#ACT
Give BraveryOrb
Take  EasterBasket  1
Break

#IF
Random 300
#ACT
Give HealthOrb
Take  EasterBasket  1
Break

#IF
Random 300
#ACT
Give ManaOrb
Take  EasterBasket  1
Break

#IF
Random 300
#ACT
Give MagicOrb
Take  EasterBasket  1
Break

#IF
Random 300
#ACT
Give BlueDrug 50
Take  EasterBasket  1
Break

#IF
Random 500
#ACT
Give Benediction
Take  EasterBasket  1
Break

#IF
Random 700
#ACT
Give LifeStar
Take  EasterBasket  1
Break

#IF
Random 5000
#ACT
Give GoldChest
Take  EasterBasket  1
Break

#IF
Random 10000
#ACT
Give MuscleOld
Take  EasterBasket  1
Break

#IF
Random 10000
#ACT
Give ProOld
Take  EasterBasket  1
Break

#IF
Random 10000
#ACT
Give ParaOld
Take  EasterBasket  1
Break

#IF
Random 15000
#ACT
Give Integral(500) 1
Take  EasterBasket  1
Break

#IF
Random 30000
#ACT
Give ClearRing 1
Take  EasterBasket  1
Break

#IF
Random 30000
#ACT
Give MuscleRing 1
Take  EasterBasket  1
Break

#IF
Random 50000
#ACT
Give ProRing 1
Take  EasterBasket  1
Break

#IF
Random 50000
#ACT
Give ParaRing 1
Take  EasterBasket  1
Break

#IF
#ACT
Give BrokenEasterEgg 1
Take EasterBasket 1
Break

[@GoldenEasterEgg1]
{
#IF
CheckItem GoldenEasterEgg  1
#ACT
Goto  @GoldenEasterEgg2
Break
#ELSEACT
Break

[@GoldenEasterEgg2]
#IF
Random 26
#ACT
Give Letter(A)

#IF
Random 26
#ACT
Give Letter(B)

#IF
Random 26
#ACT
Give Letter(C)

#IF
Random 26
#ACT
Give Letter(D)

#IF
Random 26
#ACT
Give Letter(E)

#IF
Random 26
#ACT
Give Letter(F)

#IF
Random 26
#ACT
Give Letter(G)

#IF
Random 26
#ACT
Give Letter(H)

#IF
Random 26
#ACT
Give Letter(I)

#IF
Random 26
#ACT
Give Letter(J)

#IF
Random 26
#ACT
Give Letter(K)

#IF
Random 26
#ACT
Give Letter(L)

#IF
Random 26
#ACT
Give Letter(M)

#IF
Random 26
#ACT
Give Letter(N)

#IF
Random 26
#ACT
Give Letter(O)

#IF
Random 26
#ACT
Give Letter(P)

#IF
Random 26
#ACT
Give Letter(Q)

#IF
Random 26
#ACT
Give Letter(R)

#IF
Random 26
#ACT
Give Letter(S)

#IF
Random 26
#ACT
Give Letter(T)

#IF
Random 26
#ACT
Give Letter(U)

#IF
Random 26
#ACT
Give Letter(V)

#IF
Random 26
#ACT
Give Letter(W)

#IF
Random 26
#ACT
Give Letter(X)

#IF
Random 26
#ACT
Give Letter(Y)

#IF
Random 26
#ACT
Give Letter(Z)

#IF
#ACT
Take GoldenEasterEgg 1
Break


}

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