;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

[@TodayQuest_Monster_ApeKing]

#IF
 CheckDailyQuest 8
 or CheckDailyQuest 84



#ACT
 Mov    A8  "ApeKing"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_ArmouredNuma]

#IF
 CheckDailyQuest 20




#ACT
 Mov    A8  "ArmouredNuma"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_BigApe]

#IF
 CheckDailyQuest 18
 or CheckDailyQuest 172



#ACT
 Mov    A8  "BigApe"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_BigRat]

#IF
 CheckDailyQuest 85
 or CheckDailyQuest 181
 or CheckDailyQuest 156


#ACT
 Mov    A8  "BigRat"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_BlackBoar]

#IF
 CheckDailyQuest 175
 or CheckDailyQuest 287
 or CheckDailyQuest 39


#ACT
 Mov    A8  "BlackBoar"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_BlackCaptain]

#IF
 CheckDailyQuest 89
 or CheckDailyQuest 17



#ACT
 Mov    A8  "BlackCaptain"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_BoarKing]

#IF
 CheckDailyQuest 27




#ACT
 Mov    A8  "BoarKing"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_BoneCaptain]

#IF
 CheckDailyQuest 115
 or CheckDailyQuest 188
 or CheckDailyQuest 358


#ACT
 Mov    A8  "BoneCaptain"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_BoneGeneral]

#IF
 CheckDailyQuest 192




#ACT
 Mov    A8  "BoneGeneral"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_BoneLord]

#IF
 CheckDailyQuest 10




#ACT
 Mov    A8  "BoneLord"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_BoneSpearman]

#IF
 CheckDailyQuest 164
 or CheckDailyQuest 372



#ACT
 Mov    A8  "BoneSpearman"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Bull]

#IF
 CheckDailyQuest 355
 or CheckDailyQuest 340



#ACT
 Mov    A8  "Bull"
 goto @TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Centipede]

#IF
 CheckDailyQuest 274
 or CheckDailyQuest 41



#ACT
 Mov    A8  "Centipede"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Chicken]

#IF
 CheckDailyQuest 290




#ACT
 Mov    A8  "Chicken"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_DesertHermit]

#IF
 CheckDailyQuest 135
 or CheckDailyQuest 162



#ACT
 Mov    A8  "DesertHermit"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_EvilApe]

#IF
 CheckDailyQuest 147
 or CheckDailyQuest 166
 or CheckDailyQuest 374
 or CheckDailyQuest 145

#ACT
 Mov    A8  "EvilApe"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_EvilCentipede]

#IF
 CheckDailyQuest 4




#ACT
 Mov    A8  "EvilCentipede"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_EvilElephant]

#IF
 CheckDailyQuest 75
 or CheckDailyQuest 96
 or CheckDailyQuest 193
 or CheckDailyQuest 24

#ACT
 Mov    A8  "EvilElephant"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_EvilEmperor]

#IF
 CheckDailyQuest 33




#ACT
 Mov    A8  "EvilEmperor"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_EvilFanatic1]

#IF
 CheckDailyQuest 90
 or CheckDailyQuest 92
 or CheckDailyQuest 165


#ACT
 Mov    A8  "EvilFanatic1"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_EvilMonkey]

#IF
 CheckDailyQuest 154
 or CheckDailyQuest 93



#ACT
 Mov    A8  "EvilMonkey"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_EvilSkirmisher]

#IF
 CheckDailyQuest 22




#ACT
 Mov    A8  "EvilSkirmisher"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Executioner]

#IF
 CheckDailyQuest 344




#ACT
 Mov    A8  "Executioner"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_FeederAnt]

#IF
 CheckDailyQuest 262




#ACT
 Mov    A8  "FeederAnt"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_FireMinotaur]

#IF
 CheckDailyQuest 140




#ACT
 Mov    A8  "FireMinotaur"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_FlamingWooma]

#IF
 CheckDailyQuest 244
 or CheckDailyQuest 250



#ACT
 Mov    A8  "FlamingWooma"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_ForestYeti]

#IF
 CheckDailyQuest 332




#ACT
 Mov    A8  "ForestYeti"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_GeneralAnt]

#IF
 CheckDailyQuest 16
 or CheckDailyQuest 263



#ACT
 Mov    A8  "GeneralAnt"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Ghoul]

#IF
 CheckDailyQuest 270
 or CheckDailyQuest 168
 or CheckDailyQuest 31


#ACT
 Mov    A8  "Ghoul"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_GiantKeratoid]

#IF
 CheckDailyQuest 350




#ACT
 Mov    A8  "GiantKeratoid"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_GreatDarkArachnid]

#IF
 CheckDailyQuest 28
 or CheckDailyQuest 191



#ACT
 Mov    A8  "GreatDarkArachnid"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_GreatNumaMonk]

#IF
 CheckDailyQuest 151
 or CheckDailyQuest 28



#ACT
 Mov    A8  "GreatNumaMonk"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_GreatTongs]

#IF
 CheckDailyQuest 109
 or CheckDailyQuest 179
 or CheckDailyQuest 267
 or CheckDailyQuest 16

#ACT
 Mov    A8  "GreatTongs"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_GrenadeArachnid]

#IF
 CheckDailyQuest 59
 or CheckDailyQuest 80



#ACT
 Mov    A8  "GrenadeArachnid"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Hen]

#IF
 CheckDailyQuest 272




#ACT
 Mov    A8  "Hen"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_HookingCat]

#IF
 CheckDailyQuest 273
 or CheckDailyQuest 315
 or CheckDailyQuest 342
 or CheckDailyQuest 357
 or CheckDailyQuest 325
#ACT
 Mov    A8  "HookingCat"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_HoroBlaster]

#IF
 CheckDailyQuest 237




#ACT
 Mov    A8  "HoroBlaster"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_HwanTrooper]

#IF
 CheckDailyQuest 21




#ACT
 Mov    A8  "HwanTrooper"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_JinchonKing]

#IF
 CheckDailyQuest 32




#ACT
 Mov    A8  "JinchonKing"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_JumpingWasp]

#IF
 CheckDailyQuest 41




#ACT
 Mov    A8  "JumpingWasp"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_LeftGuard]

#IF
 CheckDailyQuest 23
 or CheckDailyQuest 142



#ACT
 Mov    A8  "LeftGuard"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_LightGladiator]

#IF
 CheckDailyQuest 183
 or CheckDailyQuest 28



#ACT
 Mov    A8  "LightGladiator"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Minotaur]

#IF
 CheckDailyQuest 141
 or CheckDailyQuest 189



#ACT
 Mov    A8  "Minotaur"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_MinoTaurKing]

#IF
 CheckDailyQuest 9




#ACT
 Mov    A8  "MinoTaurKing"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Monkey]

#IF
 CheckDailyQuest 94
 or CheckDailyQuest 148
 or CheckDailyQuest 170


#ACT
 Mov    A8  "Monkey"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_MutantCaptain]

#IF
 CheckDailyQuest 81
 or CheckDailyQuest 88
 or CheckDailyQuest 375


#ACT
 Mov    A8  "MutantCaptain"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_MutatedMaggot]

#IF
 CheckDailyQuest 286




#ACT
 Mov    A8  "MutatedMaggot"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Numa]

#IF
 CheckDailyQuest 68
 or CheckDailyQuest 63



#ACT
 Mov    A8  "Numa"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_NumaMonk]

#IF
 CheckDailyQuest 150
 or CheckDailyQuest 136



#ACT
 Mov    A8  "NumaMonk"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_NumaRaiderChief]

#IF
 CheckDailyQuest 11




#ACT
 Mov    A8  "NumaRaiderChief"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_NumaWarrior]

#IF
 CheckDailyQuest 134
 or CheckDailyQuest 149



#ACT
 Mov    A8  "NumaWarrior"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Oma]

#IF
 CheckDailyQuest 347
 or CheckDailyQuest 336
 or CheckDailyQuest 356


#ACT
 Mov    A8  "Oma"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_OmaChief]

#IF
 CheckDailyQuest 31
 or CheckDailyQuest 376



#ACT
 Mov    A8  "OmaChief"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_OmaKing]

#IF
 CheckDailyQuest 241




#ACT
 Mov    A8  "OmaKing"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_OmaWarrior]

#IF
 CheckDailyQuest 234
 or CheckDailyQuest 366



#ACT
 Mov    A8  "OmaWarrior"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Pig]

#IF
 CheckDailyQuest 306




#ACT
 Mov    A8  "Pig"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_RedBoar]

#IF
 CheckDailyQuest 176
 or CheckDailyQuest 208
 or CheckDailyQuest 292
 or CheckDailyQuest 78
 or CheckDailyQuest 39
#ACT
 Mov    A8  "RedBoar"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_RedMoonEvil]

#IF
 CheckDailyQuest 5




#ACT
 Mov    A8  "RedMoonEvil"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_RedSnake]

#IF
 CheckDailyQuest 251




#ACT
 Mov    A8  "RedSnake"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_RoninGhoul]

#IF
 CheckDailyQuest 277




#ACT
 Mov    A8  "RoninGhoul"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_SandLizard]

#IF
 CheckDailyQuest 153




#ACT
 Mov    A8  "SandLizard"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Scarecrow]

#IF
 CheckDailyQuest 201
 or CheckDailyQuest 323



#ACT
 Mov    A8  "Scarecrow"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Sheep]

#IF
 CheckDailyQuest 337




#ACT
 Mov    A8  "Sheep"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_ShellNipper]

#IF
 CheckDailyQuest 266
 or CheckDailyQuest 343



#ACT
 Mov    A8  "ShellNipper"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_ShooterAnt]

#IF
 CheckDailyQuest 282




#ACT
 Mov    A8  "ShooterAnt"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_SkeletonAxeMan]

#IF
 CheckDailyQuest 363




#ACT
 Mov    A8  "SkeletonAxeMan"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_SkeletonLord]

#IF
 CheckDailyQuest 345
 or CheckDailyQuest 31



#ACT
 Mov    A8  "SkeletonLord"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_SoldierAnt]

#IF
 CheckDailyQuest 260




#ACT
 Mov    A8  "SoldierAnt"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_SpiderBat]

#IF
 CheckDailyQuest 80
 or CheckDailyQuest 143



#ACT
 Mov    A8  "SpiderBat"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_SpiderFrog]

#IF
 CheckDailyQuest 236




#ACT
 Mov    A8  "SpiderFrog"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_StoneGolem]

#IF
 CheckDailyQuest 152
 or CheckDailyQuest 45



#ACT
 Mov    A8  "StoneGolem"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_StoneHound]

#IF
 CheckDailyQuest 87




#ACT
 Mov    A8  "StoneHound"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_TigerSnake]

#IF
 CheckDailyQuest 200
 or CheckDailyQuest 333



#ACT
 Mov    A8  "TigerSnake"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Tongs]

#IF
 CheckDailyQuest 116
 or CheckDailyQuest 177
 or CheckDailyQuest 41


#ACT
 Mov    A8  "Tongs"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_ToxicGhoul]

#IF
 CheckDailyQuest 278




#ACT
 Mov    A8  "ToxicGhoul"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_VenomArachnid]

#IF
 CheckDailyQuest 132
 or CheckDailyQuest 144
 or CheckDailyQuest 276


#ACT
 Mov    A8  "VenomArachnid"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_VioletKektal]

#IF
 CheckDailyQuest 238
 or CheckDailyQuest 257
 or CheckDailyQuest 373
 or CheckDailyQuest 16

#ACT
 Mov    A8  "VioletKektal"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_WedgeMoth]

#IF
 CheckDailyQuest 39
 or CheckDailyQuest 291



#ACT
 Mov    A8  "WedgeMoth"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_WhiteBoar]

#IF
 CheckDailyQuest 46
 or CheckDailyQuest 180



#ACT
 Mov    A8  "WhiteBoar"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_WindMinotaur]

#IF
 CheckDailyQuest 62




#ACT
 Mov    A8  "WindMinotaur"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Wolf]

#IF
 CheckDailyQuest 232




#ACT
 Mov    A8  "Wolf"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_WoomaGuardian]

#IF
 CheckDailyQuest 100
 or CheckDailyQuest 194



#ACT
 Mov    A8  "WoomaGuardian"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_WoomaSoldier]

#IF
 CheckDailyQuest 245




#ACT
 Mov    A8  "WoomaSoldier"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_WoomaTaurus]

#IF
 CheckDailyQuest 13




#ACT
 Mov    A8  "WoomaTaurus"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_Zombie1]

#IF
 CheckDailyQuest 114
 or CheckDailyQuest 185
 or CheckDailyQuest 367
 or CheckDailyQuest 370

#ACT
 Mov    A8  "Zombie1"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_ZumaGuard]

#IF
 CheckDailyQuest 17
 or CheckDailyQuest 29



#ACT
 Mov    A8  "ZumaGuard"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_ZumaGuardian]

#IF
 CheckDailyQuest 65
 or CheckDailyQuest 61
 or CheckDailyQuest 171
 or CheckDailyQuest 74

#ACT
 Mov    A8  "ZumaGuardian"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_ZumaStatue]

#IF
 CheckDailyQuest 74
 or CheckDailyQuest 186
 or CheckDailyQuest 64
 or CheckDailyQuest 91
 or CheckDailyQuest 178
#ACT
 Mov    A8  "ZumaStatue"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_ZumaTaurus]

#IF
 CheckDailyQuest 7




#ACT
 Mov    A8  "ZumaTaurus"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_DarkArachnid]

#IF
 CheckDailyQuest 80




#ACT
 Mov    A8  "DarkArachnid"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_NumaGuardChief]

#IF
 CheckDailyQuest 20




#ACT
 Mov    A8  "NumaGuardChief"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_NumaMage]

#IF
 CheckDailyQuest 20




#ACT
 Mov    A8  "NumaMage"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total


[@TodayQuest_Monster_RightGuard]

#IF
 CheckDailyQuest 23




#ACT
 Mov    A8  "RightGuard"
 goto @CALL_TodayQuest_Monster_Total
#ELSEACT
 goto @main_Except
[@CALL_TodayQuest_Monster_Total]
  #CALL [TodayQuest\QT_TotalMonster1.txt] @TodayQuest_Monster_Total



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