;;Ҫɾ
[@MakeItems]
{
#SAY
What do you want to make?\\
<Potions/@Potions>\
<Grocery's/@Grocery>\
<Poison/@Poison>\
<Talismans/@Amulets>\\
<Leave/@EXIT>\

;-------------------------------------------

[@Potions]
#SAY
What potion do you want to make?\\
{FCOLOR/10}HPPotion:\{FCOLOR/12}
<(Small)/@MakePotion(HPPotion,SkeletonBone,5)> 5 Skeleton Bones For 10\
<(Medium)/@MakePotion(HPPotion(M),AntEgg,10)> 10 Ant Eggs For 10\
<(Large)/@MakePotion(HPPotion(L),StoneStatuePiece,10)> 10 Stone Statue Pieces For 10\
<(X-Large)/@MakePotion(HPPotion(XL),Relic,10)> 10 Relics For 10\\

{FCOLOR/10}MPPotion:\{FCOLOR/12}
<(Small)/@MakePotion(MPPotion,SkeletonBone,5)> 5 Skeleton Bones For 10\
<(Medium)/@MakePotion(MPPotion(M),AntEgg,10)> 10 Ant Eggs For 10\
<(Large)/@MakePotion(MPPotion(L),StoneStatuePiece,10)> 10 Stone Statue Pieces For 10\
<(X-Large)/@MakePotion(MPPotion(XL),Relic,10)> 10 Relics For 10\\

<Leave/@EXIT>\

;-------------------------------------------

[@Grocery]
#SAY
BrightCandle
Torch
BrightTorch
TownTeleport
TeleportHome
RandomTeleport
<BenedictionOil/@MakeGrocery(BenedictionOil,SpiderWeb,50,1)> 50 SpiderWebs For 1\\
StrengtheningOil
WarGodOil

;-------------------------------------------

[@Poison]
#SAY

;-------------------------------------------

[@Amulets]
#SAY
Talisman(L-IGNIS)
Talisman(L-GELU)
Talisman(L-FULMEN)
Talisman(L-VENTUS)
Talisman(L-SACER)
Talisman(L-ATER)
Talisman(L-PHASMA)
SoulTalisman(S)
SoulTalisman(M)
SoulTalisman(L)

;-------------------------------------------

[@MakePotion()]
#IF
#ACT
Mov A1 %ARG(1)  ;Item To Make
Mov A2 %ARG(2)  ;Item Required
Mov A3 %ARG(3)  ;Item Required Amount
Goto @MakePotion2

[@MakePotion2]
#IF
CheckItem %A2 %A3
#ACT
Take %A2 %A3
Give %A1 10
#SAY
Done.\\
<Back/@MakeItems>\
<Leave/@exit>\
#ELSESAY
Sorry.\\
You need {FCOLOR/10}<$OUTPUT(A2)>{FCOLOR/12} X 
{FCOLOR/10}<$OUTPUT(A3)>{FCOLOR/12} to make {FCOLOR/10}<$OUTPUT(A1)>{FCOLOR/12}\
<Leave/@exit>\


[@MakeGrocery()]
#IF
#ACT
Mov A1 %ARG(1)  ;Item To Make
Mov A2 %ARG(2)  ;Item Required
Mov A3 %ARG(3)  ;Item Required Amount
Mov A4 %ARG(4)  ;Item To Make Amount
Goto @MakeGrocery2

[@MakeGrocery2]
#IF
CheckItem %A2 %A3
#ACT
Take %A2 %A3
Give %A1 %A4
#SAY
Done.\\
<Back/@MakeItems>\
<Leave/@exit>\
#ELSESAY
Sorry.\\
You need {FCOLOR/10}<$OUTPUT(A2)>{FCOLOR/12} X 
{FCOLOR/10}<$OUTPUT(A3)>{FCOLOR/12} to make {FCOLOR/10}<$OUTPUT(A1)>{FCOLOR/12}\
<Leave/@exit>\

}
;;Ҫɾ