Authors:
FCH823: Functional requirements, software development
Wastelander121: Functional requirements, testing, research

Special thanks:
Gildor for UE Viewer source code: https://www.gildor.org/. This allowed me to understand how to read Unreal 3 UPK/TFC files
NeverAloneInTheAsylum for the help with the integrity check

I also used a number of .Net libraries, so credits to:
Nominom for BCnEncoder.NET : https://github.com/Nominom/BCnEncoder.NET
SixLabors for ImageSharp https://github.com/SixLabors/ImageSharp
Aloneguid for IronCompress https://github.com/aloneguid/ironcompress
Zyborg for zlib.net https://github.com/zyborg/zlib.net